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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

2017.1.0p4

Issue ID

945970

Regression

No

Navmeshagent.Move results differs between Editor and Builds when lerped

AI Navigation

-

Reproduction steps:
1. Open the attached project.
2. Play the 'Assets > Scenes > Racing' scene.
3. Click 'A' and 'D' keyboard buttons rapidly.
4. Notice how the object moves (GIFs attached).
5. Repeat steps 3 and 4 in a standalone build.
- Object swerves fast in Editor.
- Object swerves much slower in iOS build.
- Object Swerves very slowly in macOS and Windows standalone builds.

Reproduced with:
5.6.3p2, 2017.3.0a7, 2019.3.0a11

  1. Resolution Note:

    Will be fixed as part of substantial refactoring work planned for the NavMeshAgent.
    More information will be communicated on the Navigation forum. https://forum.unity.com/forums/navigation.79/

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