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[UWP] WWW does not find a path to a special directory in UWP build when...
Steps to reproduce:1. Open the attached project(localWWW.zip)2. Open the Assets/localWWW.unity scene3. Switch platform to Windows St... Read more
Changing monitor during runtime with UnitySelectMonitor no longer works
To reproduce: 1. Download project "Scrapper (28.09.17).zip" from attached link and open in Unity2. Click FMOD > Edit Settings and... Read more
The padding at the bottom of each component in the inspector is larger w...
How to reproduce:1. Create new project2. Create new GameObject in Hierarchy Window3. Add new any Component Actual result: The paddin... Read more
Asset Store imports assets for newer versions of Unity into older versio...
How to reproduce:1. Create a new project in Unity 2017.1.1p4 and open the Asset Store window2. Search for Standard Assets in the Ass... Read more
MonoDevelop "Print" tool prints 4 lines per page and truncates longer lines
As Unity doesn't support printing in MonoDevelop as part of the integration and it isn't required for developing, this won't be fixed. Read more
Image nested in sub-canvas gets rendered in wrong place after entering P...
How to reproduce:1. Open the attached project2. Open the "Character UI" scene3. If the image is at the correct place, press Play and... Read more
[Mobile] Rendering Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more
[iOS] Script Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more
Editor crashes on GridBindings::GetCellSize when trying to get the cell ...
How to reproduce:1. Open the attached "GirdCrash" project and "Repro" scene2. Observe "GameObject" and that it does not have a Grid ... Read more
[UWP] Player crashes on launch when using Dictionary with custom Compare...
Steps to reproduce: 1. Open attached project "954265.zip"2. Build 'main' scene for UWP with IL2CPP scripting backend3. Open VS solut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled