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2D sound with audibility above 0 becomes virtualized when it has the hig...
To reproduce: 1. Open attached project; 2. Open "testscene" scene; 3. Enter Play mode; 4. You will hear two sounds: -"dlg_graves_i... Read more
Remote profiler does not re-connect after switching from editor back to ...
Steps to reproduce: 1. open attached 'empty.zip' 2. build and run standalone player 3. switch to Editor profiling and then back to P... Read more
Unity crashes in Play Mode at FMOD_Resampler_Linear
Reproduction steps: 1. Open project attached (CarPhysics.zip). 2. Press Play. Expected result: Editor in play mode will work fine. ... Read more
UI elements are not rendered until a new UI element is added
To reproduce: 1. Open the project, attached by the user (Star Wards.zip) 2. Open the "UI BUG" scene 3. In the Hierarchy, expand Gam... Read more
Reverting changes in Texture Import Settings doesn't revert the Wrap Mode
To reproduce: 1. Open the project, attached by the tester (resetWrapMode.zip) 2. Select the "image" in the Project view 3. Change T... Read more
Coroutine is two times more expensive than Update method
Steps to reproduce: 1. Open user attached project (Unity_Test_Update_Calls) 2. Open profiler 3. Play the scene 4. Press the Update b... Read more
[Anim] Layer with no RM overrides RM on Base Layer
Layer with no RM overrides RM on Base Layer. This works as expected in 5.6 I have a Base Layer with full body Humanoid animation an... Read more
[Collision Module] The translate/rotate plane controls no longer work in...
Repro steps: 1. Open Scene1 from the attached project. 2. Select the Particle System from the hierarchy 3. Open the Collision Modul... Read more
PlayerSettings.applicationIdentifier returns identifier based on the las...
Reproduction steps: 1. Open the attached project. 2. Go to Edit > Build Settings > Player settings. 3. Notice, that the Bundle ident... Read more
Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding an existing s...
To reproduce: 1. Open attached Unity project "reproducingError2.zip" 2. Open "scene" scene 3. Click on GameObject in the Hierarchy 4... Read more
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