Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
5.6.2f1
Issue ID
926037
Regression
No
There is no Facebook or WebGL Platform Dependent Compilation define directives
https://docs.unity3d.com/Manual/PlatformDependentCompilation.html
Steps to reproduce:
1. Create a new project
2. Create a new script
3. Attempt define compilation for #if UNITY_FACEBOOK or #if UNITY_WEBGL or similair
Result: directives are not existent
Reproduced on 5.4.5p1, 5.5.4f1, 5.6.2p1, 2017.1.0f2, 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Palette Settings link to the documentation isn’t working
- Tags & Layers window has inconsistent remove button behaviour between Tags, Sorting Layers, and Rendering Layers when there are no removable items in the list
- "Type Options" and "Node Library" dropdowns do not open when clicked on the title
- Public char variables uneditable in Inspector when project setting "Use IMGUI Default Inspector" is enabled
- IAP Listener component’s list titles go out of bounds when resizing the Inspector window horizontally
Add comment