Search Issue Tracker
[Timeline] Game and Scene windows are not refreshed when undoing "Clip R...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Open Game window and Timeline window. 4. Sele... Read more
Animation name in Timeline window becomes blurry when zooming in Timelin...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. In Project window find "CubeTimeline" and open it in Timeline windo... Read more
Objects activated during run time are not rendered
How to reproduce: 1. Open the attached project 2. Open the "example" scene 3. Enter Play mode 4. Press the "Is Showing" checkbox, th... Read more
Every texture becomes fixed size after build when Load Behavior on SBSar...
To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project. 2. Expand "model_sbsar" asset to view all the textures. 3. ... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more
Android: shaders with #pragma target 4.6 don't run on devices that are ...
According to https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html, #pragma target 4.6 is supported by ES3.1+AEP devices. On... Read more
[WWW][UnityWebRequest] InvalidOperationException when User-Agent header ...
Steps to reproduce: 1. Open project 2. Enter play mode 3. Observe the console Result: InvalidOperationException: Header value conta... Read more
UI objects are invisible in scene after instantiating them through script
How to reproduce: 1. Open attached Unity project "BugExample2" 2. Load "MainScene" scene 3. Enter the play mode 4. Press "Button" bu... Read more
[Regression] Editor crashes on ShaderVariantCollection::GetShaderKeyword...
Steps to reproduce: 1. Open attached project "932299.zip" 2. Press on "Build/Build Windows" menu item *asset bundle containing shade... Read more
[Android] Building Oculus app with gradle thows attribute collision error
Reproduction steps: 1) Open user's attached project 2) Try to Build and run with Gradle build system -- Notice that build fails with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window