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"Existing downloaded content may still be imported into your Project" wa...
How to reproduce:1. Create a project2. Import any asset from Asset Store3. Close Unity4. Turn off the Internet5. Open the project ag... Read more
Unity with the Mixed Reality Portal set in simulation mode leads to a cr...
Steps to reproduce:1. Open the attached project2. Open the Main scene3. Switch platform to Windows Store4. Play the scene (make sure... Read more
Vector2Int is missing negation, division and multiplication by int opera...
Steps to reproduce: 1. Use one of these in a C# script: var vector = 2 * Vector2Int.one;var vector = -Vector2Int.right;var vector = ... Read more
"TextGenerator().GetPreferredWidth/Height" ignores "TextGenerationSettings"
Reproduction steps: 1. Open "TestProject.zip" project2. Open "textgeneration" scene3. Enter Play mode4. Look at the Console output a... Read more
Using ParticleSystem.Emit with Play on Awake enabled triggers a crash
Steps to reproduce:1. Open attached project "CrashSample.zip"2. Load scene TestScene3. Observe that Play on Awake on "Particle Syste... Read more
Moving and resizing a UI element in a Layout Group ignores the resize
How to reproduce:1. Download attached project file ant open "Main" Scene2. Enter Play Mode3. Press "Button" in Game Window Expected ... Read more
[iOS][OpenGL] Visible artifacts in specular reflection are present on ol...
Steps to reproduce:1. Open the attached project2. Build the "TestIpad" scene3. Deploy to an older iOS device. (I used iPad 3, issue ... Read more
Saving/applying changes to assets multiple times in editor slightly modi...
To reproduce:1. Open project2. Open the RaceEventPinView.prefab on a text editor.3. Copy the line 24290 to a new file.4. Open the at... Read more
Asset store download creates 'Asset Store-5.x' folder
Reported by 2017.3beta forum user: https://forum.unity.com/threads/downloaded-assets-asset-store-5-x.499983/ Read more
[Mac] Naming iOS build ".." removes project Assets folder. Possible to r...
Reproduction Steps:1. Create new project2. Set build target to iOS3. Press Build4. Name project ".." or "..\" or "..\."5. Notice tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping