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[New scripting runtime] Microsoft.CodeAnalysis.Workspaces.dll crashed Ed...
While verifying case 846041, encountered this related issue. If a project has Microsoft.CodeAnalysis.Workspaces.dll, Editor would c... Read more
[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation...
To reproduce: 1. Open project attached by the user 2. Open "training" scene (Assets-> _MyAssets-> scenes) 3. In hierarchy select Obj... Read more
[Regression] Audio Reverb filter ignores Decay Time property and cuts of...
Steps to reproduce: 1. Open attached project 2. Open "reverbfilter" scene 3. Select "GameObject" and disable "Clock" script 4. Press... Read more
NullReferenceException error appears after undoing deletion of object wh...
To reproduce: 1. Create new project. 2. In hierarchy create Cube. (or any other object) 3. Add "Playable Director" component. 4. Ope... Read more
Can't start Record Mode or Preview on any Animation, if "Playable Direct...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Select Sphere in hierarchy. Open animation wi... Read more
[Timeline] Clip Timing Start time can be set to a negative time, when se...
To reproduce: 1. Open attached project. 2. Open Timeline window. 3. In Project window, select "Cube_TimelineTimeline". 4. In Timelin... Read more
If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...
Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project 2. Open the "Test" Scene 3. Enter Play Mode Expected Result: The A... Read more
[iOS] Cannot open URL when launching FBlogin through Unity Facebook SDK ...
Steps to reproduce 1. Open the attached project 2. Ensure project is set to iOS build target. 3. Ensure Player Settings ->... Read more
Having a method called Update in a ScriptableObject causes an error if i...
To reproduce: 1. Open the project, attached by the user (test.zip) 2. Observe the console Expected: it is possible to create custo... Read more
Reimport All closes the Editor and does not reimport the assets when Ser...
Steps to reproduce: 1. Create a new project 2. Click on Windows -> Layout -> Default 3. Click on Windows -> Services 4. Reimport All... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window