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Having a method called Update in a ScriptableObject causes an error if i...
To reproduce: 1. Open the project, attached by the user (test.zip)2. Observe the console Expected: it is possible to create custom m... Read more
Reimport All closes the Editor and does not reimport the assets when Ser...
Steps to reproduce:1. Create a new project2. Click on Windows -> Layout -> Default3. Click on Windows -> Services4. Reimpor... Read more
Adding a new script, called "Status", to the game object via AddComponen...
To reproduce: 1. In a new project, select Main Camera in the Hierarchy2. In the Inspector, press Add Component -> New Script3. Na... Read more
[.Net 4.6] Adding new script to GameObject causes Unity to crash
How to reproduce:1. Create new project2. Go to Edit -> Project Settings -> Player and set Configuration to .Net 4.63. Create n... Read more
Need to save the scene to save changed colors if the color change was do...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. Navigate through the Project window to "Resources" ->... Read more
[.NET 4.6] Editor crashes upon adding a component to the Tilemap
To reproduce:1. Open project attached by the user2. Set experimental .NET 4.6 Framework (Edit -> Project Settings -> Player Se... Read more
Projector shadows appear broken in Editor Mode, but corrects in Play Mode
How to reproduce:1. Download attached project file attached by QA and open "Basic" scene2. Click on SoftShadowProjector -> SoftSh... Read more
Changing Brush color and selecting a Grid Object, changes its color to t...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. "Window" -> "Tile Palette"4. Select "Wall Brush" inst... Read more
Unity tries to send messages to disconnected client
How to reproduce:1. Open the "UNET" project2. Open the "Main" scene3. Build the project4. Enter Play mode5. Choose "LAN Host(H)"6. O... Read more
[MacOS] DragAndDrop.StartDrag spams console with error
Steps to reproduce:1. Open user attached project "Fresh Unity 2017.2 Beta Project.zip"2. If not open, go to Window -> Custom ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size