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[Post-Processing] Unity crashes after selecting a Camera which contains ...
Steps to reproduce: 1. Open the attached project(bug-report.zip) 2. Open the man scene 3. Select the Main Camera in Hierarchy View 4... Read more
Sprite not visible in wireframe mode when Flipped or rotated away from v...
To reproduce: 1. Open new project 2. In Hierarchy window, create a new sprite 3. In Inspector window, add a sprite to Sprite proper... Read more
Changes made to Curve Field via code not immediately visible in the Insp...
Steps to reproduce: 1. Open attached Unity Project "AnimationCurveBugReport.zip" 2. Load Scene "Repro Scene" 3. Select object "Bug ... Read more
Material inherits Rendering mode from other materials in a scene when ru...
Steps to reproduce: 1. Open the attached project(Own Cloud) 2. Open the MainScene scene 3. Build and Run 4. Observe the objects are ... Read more
Crash on Adding Component via Inspector Add Component button
Steps to reproduce: 1. Open attached Unity Project "UnityRimeRenderer.zip" 2. Load Scene "Scene" 3. Select GameManager Game Object ... Read more
Editor crashes on Transform::CountNodesDeep after importing ARKit plugin
Steps to reproduce: 1. Download ARKit plugin from https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/downloads/ 2. Open the... Read more
UI Mask ignores properties of overridden materials
Reproduction steps: 1. Open "MaskIgnoresMaterialChanges.zip" project 2. Open "Repro" Scene 3. Expand "Canvas" in the Hierarchy wind... Read more
Timeout error when client disconnects for the second time
How to reproduce: 1. Open the "UNET_Project" project 2. Open the "Main" scene 3. Build the project 4. Enter Play mode 5. Choose "LAN... Read more
[.Net 4.6] Expression body definition doesn't work in get/set statements
Reproduction steps: 1. Open attached project 2. See the error in console windows Reproduced on: 2017.1.0a6, 2017.1.0f3, 2017.2.0b4 ... Read more
ParticleSystem glitching/stretching in the build when enabling/disabling...
Steps to reproduce: 1. Open user attached project (particleGlitches) 2. Build and run the game on PC or Mac platform 3. Notice the g... Read more
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