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[GearVR] Unity application crashes while being idle
Reproduction steps:1) Download attached project or create a new one (attached empty project with osigs)2) Build and run an applicati... Read more
The icon in the build's title bar is not the default icon specified in P...
To reproduce: 1. Build a new project for the Windows Standalone2. Run the build windowed3. Observe the icon in the title bar of the ... Read more
[IL2CPP][.NET 4.6] Crash at il2cpp::icalls::System::System::Net::Sockets...
Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP and Scripting Runtime Version is set... Read more
Unity Perforce Integration does not check out Reflection Files
To reproduce:1. Setup Perforce on your machine;2. Open the attached project;3. Go to Edit > Project Settings > Editor > Ver... Read more
[Android][.NET 4.6] Traceless crash on devices with Qualcomm Krait CPUs ...
Using Android Java objects on certain Qualcomm CPUs causes a crash when using .NET 4.6. Steps to reproduce:1) Open the attached proj... Read more
[Mac][VS] Using Visual Studio as External Script Editor, causes the proj...
Reproduction steps: 1. Open Unity and create a New Project2. Create a C# Script and open it with Visual Studio (Do any changes just ... Read more
Build crashes while closing it with alt+f4 when using .NET4.6
While using Rewired on Unity with Scripting Runtime Version .NET4.6, built project freezes and crashes trying to force close with al... Read more
[Mixed Reality] UWP build does not render orbital trails in 2017.2
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more
All pickable fields (URL, Target Texture, Audio Source) in Video Player ...
How to reproduce:1. Open the attached project2. Open videotest scene3. Select Video Player in hierarchy4.1 Target Texture has textur... Read more
Graphics.Blit in OnRenderImage always causes a warning on entering Play ...
Steps to reproduce:1.Open attached “WriteWarning.zip” Unity project2.Open ‘test’ scene3.Enter Play mode Expected results:No warning ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS