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0
votes
Fixed

[Sprite Atlassing] Importing a psd as an Advanced Single Sprite results ...

2D

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Jun 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Create a new project. 2) Import the attached .psd file (9head.psd). 3) In the import settings, set the Textur... Read more

0
votes
Fixed

[AudioReverbZone] Changing Reverb Preset via script has no effect on audio

Audio

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Jun 03, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Open and play ReverbTest1 scene 3. Hit tab to change AudioReverbZone.reverbPreset ... Read more

5
votes
Fixed

[Android] Changing resolution Screen.SetResolution results in game freezing

Android

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Jun 03, 2016

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Version/s: 5.3.5p2

Reproduction steps: 1) Open attached project "ScreenResWithSpinningCube" 2) Build and run on Android --- White cube should spin, but... Read more

0
votes
Fixed

Directional Light Shadow Flickers on non static objects in Deferred rend...

Shadows/Lights

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Jun 03, 2016

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Version/s: 5.4.0b20

How to reproduce: 1. Create a new project. 2. Create a Plane and a Cube and set them as Static. Move the cube above the Plane so ... Read more

0
votes
Won't Fix

OVROverlay position is not fixed when Game view is deatached from main w...

Graphics - General

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Jun 03, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Download and open attached project "overlayVR.7z" 2. Open scene "aaa" 3. Makes sure VR mode is on in Player s... Read more

0
votes
Fixed

Terrain lightmap is corrupt with build errors

Progressive Lightmapper

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Jun 03, 2016

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Version/s: 5.4.0b18

Lightmaps are corrupted and covered in artifacts with 'terrainInstanceHashes.find (it->instanceID) != terrainInstanceHashes.end ()' ... Read more

0
votes
Duplicate

Trying to close editor while UnityWebRequest is still active freezes the...

Networking

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Jun 03, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1. Open attached project 2. Click 'EditorUnityWebRequest/Test' menu item 3. While the request is not finished, ... Read more

0
votes
Duplicate

Application crashes when using Input.Location.Start() on Android 5.0 or ...

Android

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Jun 03, 2016

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Version/s: 5.4.0b10

Reproduction steps: 1. Open the attached project 2. On Android devices turn on location 3. Build and run the project on Android devi... Read more

0
votes
Postponed

[UI] Larger font size and smaller scale text is sharper than default text

UI

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Jun 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "blurry_text". 2. Open "Untitled" scene. 3. Notice how blurry default text(left side of... Read more

0
votes
Not Reproducible

Services window will always be maximized even when hovering over another...

Window management

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Jun 03, 2016

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Version/s: 5.4.0b21

Steps to reproduce : - create a new project and open the Services window - press Shift+Space to maximize it - unmaximize the window... Read more

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