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output_log.txt file is created in AppData/LocalLow/CompanyName/ProductNa...
The file appears in C:/users/UserName/AppData/LocalLow/CompanyName/ProductName instead. But the build was ran on Medium Integrity Le... Read more
Methods like Awake are executed,when loading a scene async,with allowSce...
How to reproduce:1. Open user-supplied project2. Load scene "StartScene"3. Enter the Play mode4. Open Console window5. Wait until "Y... Read more
[Editor] NPOT Texture assets corrupted when importing with no graphics
1) Build the library folder via command line, batchmode, no graphics: /Unity562p3/Unity.app/Contents/MacOS/Unity -batchmode -quit -p... Read more
System Info is not displayed when bug is reported from Windows with 2017...
Reproduction steps:1. Open any project.2. Submit a bug.3. Check System Info in reported case. Expected result: System Info will be s... Read more
Different Undo & SetDirty methods are not consistent nor clearly documen...
Reproduction steps: 1. Open "UndoMinimalRepro.zip" project2. Open Scene "1"3. Click on "GameObject" in the Hierarchy window4. In the... Read more
Edit Edge Collider 2d gizmos are offset in 3d space
To reproduce:1. Open project attached2. In Hierarchy window, click on TestSprite3. In Inspector window, Edge Collider 2D component. ... Read more
Time zone conversions fail on iOS, Android and WebGL devices when using ...
.ToLocalTime() fails to convert time on iOS, Android and WebGL..ToLocalTime() works as expected on Mac and Windows standalone builds... Read more
Automatic button navigation skips buttons that are closer but not aligned
Steps to reproduce (or watch attached gif):1. Open attached project "934378.zip"2. Open "sample" scene3. Enter play mode4. Select Bu... Read more
Moving 2D sprite is laggy in Editor
To reproduce: 1. Open the project, attached by the user (jerky_movment.zip)2. Open the "s1" scene3. Enter Play mode4. Observe how re... Read more
[Audio Mixer] "GVR audio renderer" and "OculusSpatializer" with wet mix ...
Reproduction steps:1) Download and open user's attached project2) Open GVRDemo.unity scene3) Open "GvrAudioMixer" in Audio Mixer win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs