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[AW] get locked out of the Animation Window
There are a couple ways to get "locked out" of the AW. Once locked out, you can no longer unlock it, since it's locked and the lock ... Read more
[Light probes] Probes are baked with bright spot in the shadow area when...
Steps to reproduce: 1. Open "case 804252 repro" project 2. Open "lightProbe test" scene 3. Clear GI cache in Edit>Preferences> GI ca... Read more
[OGO] Deoptimize Transform Hierarchy breaks mesh transforms
When you "Deoptimize Transform Hierarchy" and scrub the animation in the Animation Window, the mesh becomes broken (detached from th... Read more
[Standalone] Crash on exit when multiple instances are running
Reproduction steps: 1. Open attached project. 2. Build "fourth" scene as a standalone (Tested with Windows). 3. Open about 8 instanc... Read more
Color picker ignores the color hex code when copied with
Steps to reproduce : - create a new material - open the color picker - try to copy any hex color code and notice the code will be ... Read more
Unable to change language when you are in Editor (Windows only)
Regression - doesn't happen in 5.4.0b19, but happens in b20 an b21 Just open Unity 5.4.0b21, put cursor in any field (e.g. search f... Read more
[AudioSettings.dspTime] Does not increment until the third render of OnA...
Reproduction steps: 1. Open attached project. 2. Open and play "AudioBugDemo" scene. 3. Check the notification in the console window. Read more
Lightining scene is too bright
Steps to reproduce : - import the UI sample scenes - open the Lightning scene and notice it's too bright *Note: Regression from 5.... Read more
[Crash] Crash in ParticleSystemParticles::CopyToArrayAOS
Occasional crash when loading a scene with particle systems utilizing triggers. Repro steps: 1. Open SceneController scene from att... Read more
Compute shader stops working when changing display mode
1. Open the attached project 2. Open the available scene 3. Build & Run 4. Press Alt+Enter during play Result: Script stops using c... Read more
All about bugs
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