Search Issue Tracker
Linear Color Space cause Icons to become darker in Project Window then T...
How to reproduce:1. Download attached project file and open "Setup" Scene2. Make sure Texture is added in Terrain3. Change Color Spa... Read more
GrabPass grabs only one eye with Single Pass Rendering Method
To reproduce:1. Open the attached project;2. Open "test" scene;3. Make sure Stereo Rendering Method is set to Single Pass (Edit >... Read more
Profiler becomes slower when unfolding callstacks which has many child ...
To reproduce:1. Open project2. Open profiler, enable deep profiling3. Play scene4. Select script spike( larger becomes every 5 secon... Read more
Tool Handle is drawn on Object's Pivot Point while in the Center mode, w...
When object has both MeshRenderer and LineRenderer, and it's LineRenderer is set to "Use World Space" and LineRenderer is below the ... Read more
Microphone.devices returns empty if the setting "Disable Unity Audio" is...
Steps to reproduce:1. Make sure you have at least 1 microphone connected2. Download and open the attached project3. Make sure "Disab... Read more
3D Audio glitches when attached to a Rigidbody that receives multiple Ph...
Reproduction steps:1. Open the attached project "3DAudioBug.zip";2. Open the TestScene;3. Observe two objects in the scene: one is w... Read more
Editor/Player freeze and Crash with error message "d3d11: failed to crea...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "Play offline --> Tutorial"4. Continue with... Read more
Having many elements in inspector, editor becomes extremely slow and an ...
Steps to reproduce:1. Download and open the attached project2. Attach the ArcenAIMovementTypeData.cs script to a gameobject3. Enter ... Read more
[Regression][MassPlaceTree][UI] Unneeded 'Persistent View Data' field is...
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Terrain' gameobject in the Hierarchy;3. In the Inspector go to 'P... Read more
Unity does not support Korean input in the editor
To reproduce:1. Open a new Unity project2. Change language to Korean3. Observe the IME switch button next to the language selection ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor