Search Issue Tracker
Fixed in 2017.2.0f3
Votes
1
Found in
2017.1.0p1
Issue ID
934613
Regression
Yes
[Windows] MonoBehaviour::GetObjectGUIState crashes when selecting color via Color Picker
To reproduce:
1. Download attached project "Murder I Wrote.zip" and open in Unity
2. Open "test" scene
3. Select "mirror" game object in Hierarchy
4. In Reflection probe select color picker for Background color
5. Select color of your choice
Expected: Selected color applies
Actual: Unity Editor will crash
Notes:
- This issue reproduces only on Windows.
Does not reproduce on: 2017.1.0a4 ,5.6.2p4, 5.5.4p2
Reproduced on 2017.1.0a5, 2017.1.0p2, 2017.2.0b4 and 2017.3.0a1
Regression introduced on 2017.1.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment