Search Issue Tracker
Fixed in 2018.3.X
Votes
2
Found in
2017.1.0f3
Issue ID
934650
Regression
No
Timeline animation root motion velocity not affected by object scale
Steps to reproduce:
1.Open attached 'TimelineScaleIssue.zip' Unity project
2.Open ‘Timeline_scale_issue' scene
3.Enter Play mode
Expected results:
Models with reduced scale (0.5, 0.5, 0.5) move with a smaller velocity than normal scale (1, 1, 1) models.
Actual results:
Model with reduced scale which was animated in Timeline moves with the same velocity as a normal scale model animated in Timeline.
Reproduced in: 2017.3.0a1, 2017.2.0b4, 2017.1.0p2, 2017.1.0f3, 2017.1.0b1
Note: Could not test earlier versions because Timeline was introduced in 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment