Search Issue Tracker
Fixed in 2018.3.X
Votes
2
Found in
2017.1.0f3
Issue ID
934650
Regression
No
Timeline animation root motion velocity not affected by object scale
Steps to reproduce:
1.Open attached 'TimelineScaleIssue.zip' Unity project
2.Open ‘Timeline_scale_issue' scene
3.Enter Play mode
Expected results:
Models with reduced scale (0.5, 0.5, 0.5) move with a smaller velocity than normal scale (1, 1, 1) models.
Actual results:
Model with reduced scale which was animated in Timeline moves with the same velocity as a normal scale model animated in Timeline.
Reproduced in: 2017.3.0a1, 2017.2.0b4, 2017.1.0p2, 2017.1.0f3, 2017.1.0b1
Note: Could not test earlier versions because Timeline was introduced in 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment