Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.2.0b2
Issue ID
934483
Regression
Yes
[Audio Mixer] "GVR audio renderer" with Wet Mixing enabled crashes Unity on Experimental.Audio.Google.GvrAudio:DestroySource
Reproduction steps:
1) Download attached project
2) Open GVRDemo.unity scene
3) Enter playmode
4) Exit playmode
-- Notice that Unity crashes. If not, try to enter and exit playmode few more times
Regression appeared in Unity 2017.2.0b2
Reproduced with:
2017.2.0b2, 2017.3.0a1
Unable to reproduce with:
2017.2.0b1, 5.6.2p4
Note:
Turning off Wet Mixing fixes this issue. Also, notice that audio doesn't play too.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file
Add comment