Search Issue Tracker
By Design
Votes
0
Found in
5.6.2f1
Issue ID
934496
Regression
Yes
When a shader cutoff variable isn't defined, alphatest value is not equal to zero in the editor
Steps to reproduce:
1. Open user attached project (New Unity Project 2)
2. Open Scene.scene
3. Notice a cube with cutout circles
4. Build and run the game
5. Notice that a square is displayed instead
Expected result: when cutoff variable is not defined, alphatest value should be 0 in the editor
Actual result: when cutoff variable is not defined, alphatest value is not equal to zero
Reproduced in: 2017.3.0a1, 2017.2.0b4, 2017.1.0p2, 5.6.2p4, 5.5.4p2, 5.5.0a6
Not reproduced: 5.4.6f1, 5.4.0b7
Regression since: 5.5.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder “Fit viewport” button zooms to fit Canvas instead of the selected Element
- Crash on DrawGUITexture when rendering scene view window in a specific project
- [Android] Light2D with Light type "Spot" does not work in the Player on some Pixel devices
- [Android] Loading the asset using an old reference returns null even when the "FormerlySerializedAs" attribute is used
- Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing trail Mode change with a large particle count
Add comment