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AnimationClipPlayable with Animator.Play(playable) does not play second ...
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open "Sample" scene 3. Play 4. Check the "Is Running" toggle 5. Noti... Read more
[UNETServerDll] Server does not handle incomming data
Steps: 1. Run attached program ("SharpPart.exe") 2. Start Server 3. Start Client 4. Connect Client ==> Server handles this connecti... Read more
Standard Unity water (Water4) is broken on iOS 9
To reproduce: 1. Build attached project to iOS 2. Run it on a device with iOS 9 3. Notice that the sea doesn't look right (hard to d... Read more
[iPV6][iOS] Exception when trying to access Socket.LocalEndPoint
To Reproduce: 1. Download the attahced project. 2. Set up an ipv6 environment and connect an iOS device to it. 3. Configure Connect... Read more
[UNet] 'Failed to spawn server object' error in UNetStaticUpdate() when ...
Steps to reproduce: 1) Open the attached project. 2) Build the project as Windows, Mac & Linux Standalone. 3) Open the built project... Read more
[Linux Editor] Editor extension crashes Unity
Steps to reproduce: 1) Open the attached project. 2) Go to Tools > Nottorus > Script Editor. An Editor extension shows up for a bri... Read more
Particles are rendered with artifacts
How to reproduce: 1. Open the attached project "Particles802595.zip" 2. Open TestScene and play it 3. After playing for a minute or ... Read more
Masked GUI contents are visible in OS X builds with Metal
Steps to reproduce: 1) Open the attached project. 2) Build the project as OS X standalone. 3) Open the build. - It takes some time ... Read more
OnPointerUp is called when dragging mouse from the object which is a chi...
How to reproduce: 1. Open the attached project 2. Open and play Master scene 3. Click on each of the boxes in the demo project and d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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