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Prefabs and Undo leads to crash
Reproduction steps: 1. Open "MinimalReproProject.zip" 2. Open the "Main" Scene 3. Drag and Drop "Prefab A" from the Project window ... Read more
[UNET] Player is not spawned when the scene is played a second time
Steps to reproduce: 1. Open user attached project (BoringProject) 2. Open simplecube.unity scene 3. Play the scene 4. Notice that a ... Read more
[Regression] Build and Run tries to create Standalone executable named "...
Steps to reproduce: 1. Create new project 2. Press CTRL + B 3. When you are asked where to build just leave file name blank and pre... Read more
In Playmode object with "Playable Director" jumps back to starting posit...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Open Timeline window. (Happens only if Timeli... Read more
[Timeline] Game and Scene windows are not refreshed when undoing "Clip R...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Open Game window and Timeline window. 4. Sele... Read more
Animation name in Timeline window becomes blurry when zooming in Timelin...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. In Project window find "CubeTimeline" and open it in Timeline windo... Read more
Objects activated during run time are not rendered
How to reproduce: 1. Open the attached project 2. Open the "example" scene 3. Enter Play mode 4. Press the "Is Showing" checkbox, th... Read more
Every texture becomes fixed size after build when Load Behavior on SBSar...
To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project. 2. Expand "model_sbsar" asset to view all the textures. 3. ... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more
Android: shaders with #pragma target 4.6 don't run on devices that are ...
According to https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html, #pragma target 4.6 is supported by ES3.1+AEP devices. On... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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