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3
votes
Won't Fix

Prefabs and Undo leads to crash

Themes

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Jul 18, 2017

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Version/s: 5.6.2p1

Reproduction steps: 1. Open "MinimalReproProject.zip" 2. Open the "Main" Scene 3. Drag and Drop "Prefab A" from the Project window ... Read more

0
votes
Duplicate

[UNET] Player is not spawned when the scene is played a second time

Networking

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Jul 18, 2017

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Version/s: 2017.2.0b3

Steps to reproduce: 1. Open user attached project (BoringProject) 2. Open simplecube.unity scene 3. Play the scene 4. Notice that a ... Read more

0
votes
Fixed

[Regression] Build and Run tries to create Standalone executable named "...

Build Pipeline

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Jul 18, 2017

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Version/s: 2017.2.0b3

Steps to reproduce: 1. Create new project 2. Press CTRL + B 3. When you are asked where to build just leave file name blank and pre... Read more

0
votes
Fixed

In Playmode object with "Playable Director" jumps back to starting posit...

Timeline

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Jul 18, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Open Timeline window. (Happens only if Timeli... Read more

0
votes
Not Reproducible

[Timeline] Game and Scene windows are not refreshed when undoing "Clip R...

Timeline

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Jul 18, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Open Game window and Timeline window. 4. Sele... Read more

0
votes
Fixed

Animation name in Timeline window becomes blurry when zooming in Timelin...

Timeline

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Jul 18, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Open attached project "TimelineKilling.zip". 2. In Project window find "CubeTimeline" and open it in Timeline windo... Read more

0
votes
Duplicate

Objects activated during run time are not rendered

UI

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Jul 18, 2017

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Version/s: 2017.2.0b3

How to reproduce: 1. Open the attached project 2. Open the "example" scene 3. Enter Play mode 4. Press the "Is Showing" checkbox, th... Read more

2
votes
Won't Fix

Every texture becomes fixed size after build when Load Behavior on SBSar...

Graphics - General

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Jul 18, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project. 2. Expand "model_sbsar" asset to view all the textures. 3. ... Read more

0
votes
Fixed

Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data

Physics

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Jul 18, 2017

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Version/s: 5.6.2p4

Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more

0
votes
Duplicate

Android: shaders with #pragma target 4.6 don't run on devices that are ...

Android

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Jul 18, 2017

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Version/s:

According to https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html, #pragma target 4.6 is supported by ES3.1+AEP devices. On... Read more

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