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UnwralCL.exe crash when Generate Lightpam UVs is selected without select...
Reproduction steps:1. Open unity editor2. Create a new Project3. In the Project window right-click and select Import New Asset...4. ... Read more
[Android] Editor lets you export a project with internal build system
Reproduction steps:1) Create a new project2) Go to Build Settings (don't forget to change bundle identifier in order to build succes... Read more
Editing Layout Group Rect Transform in play mode makes scene dirty when ...
To reproduce:1. Open project2. Open 'TestScene_Prefabs_Broken' scene3. Change game view aspect ratio to 5:4, play and stop scene4. C... Read more
iOS Replay Kit using inappropriate non-public APIs
Project with iOS Replay Kit is being rejected by App Store due to using inappropriate non-public APIs.Replay Kit feature for Unity: ... Read more
[ParticleSystem] Contradictory warnings in Visual Studio and Unity console
Reproduction steps:1. Download project "SmallMultitool.zip" and open in Unity2. Open script "UIParticles"3. In line 7 delete keyword... Read more
Recorder.elapsedNanoseconds values do not match with Profiler time value...
Reproduction steps:1. Open the attached project "Profiler Bug.zip";2. Open the Test scene;3. Enable the Profiler by clicking "Record... Read more
[UnityWebRequest] Unity WebGL application served from a URL with a non-s...
How to reproduce:1. Create new project file and switch Platform to WebGL2. Create and assign to GameObject new c# code: public class... Read more
InvalidOperationException Operation is not valid due to the current stat...
To repro:1. Create a new project.2. Open Window - TestRunner.3. In Playmode tab press Enable Playmode tests -> Enable -> Ok. E... Read more
Video Player audio clip is unaffected by the Audio Source components set...
Steps to reproduce:1. Download and open the latest attached project(oc link)2. Enter Playmode3. Change different settings on the Aud... Read more
Playing animation via Animator.SetBool(anim, true) causes crash on Anima...
How to reproduce:1. Open the attached project2. Open the "Movement" scene3. Press Play4. Press Z to play the attack animation Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS