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[SPI] Target Eye makes left eye empty and right eye entirely black
When setting one camera to render to the left eye but another camera to render to the right eye, if Single Pass Instancing is chosen... Read more
Importing large .obj file crashes the Editor
To reproduce: 1. Import the attached .obj file into a new project (saidaAMNESIX.dcm.obj) Expected: the Editor doesn't crash due to... Read more
After Facebook support installation Standalone build finishes with errors
How to reproduce: 1. Create empty project file (notice that Facebook support should be installed later) 2. Try to build it on standa... Read more
Split timeline clip easing in resets from the origin instead of current ...
Steps to reproduce: 1. Create new project 2. Create an object to animate (a Cube is fine) and a Timeline controller for it 3. Record... Read more
GUI.Toolbar, drawn via custom property drawer, is drawn at the top of th...
To reproduce: 1. Open the project, attached by the tester (guiToolbar.zip) 2. Select the Main Camera in the Hierarchy 3. Observe th... Read more
[OSX] WebRequestUtils.MakeInitialUrl causes CPU spikes
To reproduce: 1. Open project attached by QA on computer with OS X 2. Open "main" scene 3. Open profiler tab, enable record and deep... Read more
[macOS] Unable to debug managed DLL using Visual Studio for Mac
Visual Studio for Mac can't debug DLL code. Debug works as expected on non-DLL scripts. Visual Studio can debug DLLs on Windows as ... Read more
Standard shader shadow is incorrect with Albedo Alpha smoothness
How to reproduce: 1. Download attached project file 2. Open "main" Scene Actual result: Standard shader shadows treat albedo alpha ... Read more
[MacOS] Crash in EXC_CRASH (SIGABRT) when trying to use System.Net.Socke...
How to reproduce: 1. Open user's attached project 2. Open "CrashUnity" scene 3. Press play -- Unity crashes Reproduced with: 2017.... Read more
Editor crashes at prcore::BlitImageRemapNoScale when creating sprite wi...
Steps to reproduce: 1. Download 944413_repro.zip 2. Open "test" scene 3. Enter play mode Results: Editor crashes when creating spri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0