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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Won't Fix in 5.6

Votes

45

Found in

5.3.4f1

Issue ID

825492

Regression

No

[MSE] Additively loaded scenes use light probe data from first loaded scene

Global Illumination

-

Steps to reproduce:

1. Open attached project "825492.zip"
2. Inspect all of the scenes, notice that each has lightprobes baked individually
3. Open scene "Scene_A" and drop "Scene_B" to hierarchy to enable MSE
4. Move green light of scene "Scene_A" and notice that light probes of "Scene_B" uses light of "Scene_A" but whole group of scenes use probe position of "Scene_B"

Reproduced with: 5.3.6p2, 5.4.0p4, 5.5.0b1

Comments (25)

  1. 88e7b3106e2617718b4e77dd3b64787b?d=mm

    Bergquist

    Aug 18, 2019 20:34

    This is still an issue in Unity 2019.2.0

    Please fix.
    - Aaron Bergquist
    Sr Unity Developer & 3D Art Director

  2. 3c65897262755ad2a71d626d591d1887?d=mm

    keeponshading

    Feb 25, 2019 22:26

    Is there a chance to get a fix for 2018.3.6 + or has someone found a workaround.

  3. 87a86b3475b9267b46ed599f84abfab6?d=mm

    Jakub_Machowski

    Sep 26, 2018 18:07

    We have problem still in 2018.2

  4. 9954fc96d11e152f8008266bf3aaca6c?d=mm

    IN_Luke

    Jul 25, 2018 09:11

    Is there a possible fix for this yet? Finding it extremely difficult to work with multiple scenes and combining light probe groups.

  5. 0a7426263a2bf804b347b9616989c46a?d=mm

    pcg

    Jul 11, 2018 08:29

    Very disappointed to see that the only progess made on this if you can call it that, up to 2018.2 is to include a warning message telling people this aint going to work!
    As there is now no option to vote on this due to it being "Postponed" I'm afraid I will have to vote with my wallet and cancel my subscription to Unity Plus.

  6. 7d7970b5468e2f219198d311f6172d2b?d=mm

    amelierosser

    Apr 03, 2018 16:06

    Fix this...

  7. 873f48ed401825f240ba60c31c63e1e3?d=mm

    The_Void_Architect

    Feb 22, 2018 16:02

    Still happening in 2017.3.1f1, hope it gets fixed soon or I will have to change my scenes from additive to single mode...

  8. 5e95619413e2e089ee557ae363acf90d?d=mm

    SteveKouts

    Feb 15, 2018 06:51

    Not fixed in 2017.3.0f3

  9. Bee31672889c494047bc84eb78ee260f?d=mm

    Ghat-Smith

    Dec 13, 2017 21:29

    I confirm that it's not fixed in 2017.2. I implemented a temporary solution, detailed in this topic : https://forum.unity.com/threads/how-to-add-update-light-probes-when-using-load-additive.394508/

    Hope it will help.

  10. Fdf871ae875d7606f7265022f4c1da36?d=mm

    castor

    Dec 08, 2017 01:23

    If this is not fixed, then why is it marked as fixed?

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