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[Timeline] Prefabs can not blend with blendShape property when they are ...
Using timeline and prefabs can sometimes throw warnings in the console and reset the transformation values of a prefab. This warning... Read more
Exception in OnPreprocessBuild makes 'Build and Run' fail while 'Build' ...
Steps to reproduce: 1. Open attached project2. Open Build Settings3. Do 'Build' and notice that build succeeds4. Do 'Build and Run' ... Read more
Unity crashes after exiting Play Mode (only then effect collides with wall)
How to reproduce:1. Download attached package and open "PC_Demo" Scene in "Assets\KriptoFX\Realistic Effects Pack v1"2) Press play3)... Read more
[Shuriken] After removing sub emitter it's particles are still visible
Steps to reproduce:1. Download 94699_repro.zip and open "Particles" scene2. Select "Parent" game object3. Navigate to Particle syste... Read more
SceneManager.sceneUnloaded gets called when interacting with objects usi...
Steps to reproduce:1.Open attached ‘sceneunloaded.zip' Unity project2.Enter Play mode3.Select ‘Cube’ object in Hierarchy4.Select any... Read more
[Hololens] NetworkDiscovery as Client on Hololens does not receive Netwo...
Steps to reproduce:1. Open the attached project2. Open the Assets/scene.unity scene3. Switch platform to Windows Store4. Build for W... Read more
Child object's components are disabled when OnDestroy parent is set to null
Reproduction steps:1. Download project "ParentTest.zip" and open in Unity2. Enter Play mode Expected: object "Cube" rotates and all ... Read more
Collab Window - Error messages outlive their context
Errors from user actions inside the Collab Toolbar outlive their context and keep waiting for user action - they should get destroye... Read more
Changing generic animation to legacy while it is used in timeline throws...
How to reproduce:1. Open the attached project2. Open test scene and select Eskimo_23. If you open its timeline playable you can noti... Read more
PersistentManager::ReadObject crash when exiting Unity if VSCode plugin ...
To reproduce:1. Open users attached project "RaycastPlatformer.zip"2. Navigate to VSCode > Plugins > Editor3. Save the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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