Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.2.0b10
Issue ID
946999
Regression
No
[Shuriken] After removing sub emitter it's particles are still visible
Steps to reproduce:
1. Download 94699_repro.zip and open "Particles" scene
2. Select "Parent" game object
3. Navigate to Particle system's Sub Emitters module
4. Open Selection window (to open it press circle near the Particle system input field)
5. Add "Hit" particle system as sub emitter
6. Press Enter
7. Chose "No, Remove" option or close the pop-up window
Expected results: Sub emitter particles are cleared from the scene window
Actual results: Sub emitter particles are rendered in the scene window
workaround: Select "Hit" particle system and simulate it
Reproduced with: 2017.3.0a7, 2017.2.0b10, 2017.1.f1, 5.6.3p2, 5.5.4p4, 5.5.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment