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[SinglePassStereo] Changing the renderViewport scale + single pass not s...
1) Download the attached project 2) Open ViewPortScene 3) Ensure Target Platform is windows standalone 4) Ensure VR Supported is ena... Read more
[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Uni...
Steps to reproduce: 1. Launch Unity on machine with DX10 GPU Workaround: Use -force-d3d9 argument when launching Unity. You can rea... Read more
Error regarding invalid TextureFormat when calling SupportsTextureFormat
Steps to reproduce: 1. Open attached project "817739.zip" 2. Open scene "repro" 3. Run it 4. Scroll to the bottom of console and no... Read more
[Linux Editor] Color window shows flipped and offset image when using th...
Steps to reproduce: 1) Create a new project. 2) Select 'Main Camera' in the Hierarchy. 3) Double click the 'Background' color box in... Read more
[AnimationCurve] Edit key option clamps time to 0 and as a result doesn'...
Steps to reproduce: 1. Open attached project 2. Open scene "Curve Test Scene" 3. In hierarchy select "Curve Test" and click on "Ani... Read more
[HLAPI] NetworkTransformChild and NetworkTransform inconsistency in inte...
Steps to reproduce: 1. Open attached project 2. Connect two instances (Host and Client) - NetworkTransform and NetworkTransformChild... Read more
[HLAPI] NetworkTransformChild interpolation does not work
Steps to reproduce: 1. Open attached project 2. Launch two instances of game 3. One as Host one as Client Actual: NetworkTransform... Read more
Arrays that have more than 64 elements can't be inspected when multisele...
Steps to reproduce: 1. Open attached project 2. In hierarchy, expand "TooBig" and multi select two of its child objects 3. Notice t... Read more
Particles are rendered with artifacts
How to reproduce: 1. Open the attached project 2. Open Scene and play it 3. After playing for few seconds, notice that particles ba... Read more
No way to use JavaScript/UnityScript State Machine Behaviours
Steps to reproduce: 1. Create an Animator Controller component for an object 2. In the Animator window, create a state for the cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present