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[iOS] Load Indicator doesn't show up when building application with non ...
Steps:1. Open new project2. Go to File > Build Settings and switch to the iOS Platform3. Make sure that Development Build is disa... Read more
[Error] ARC window is broken when deleting an ARC
If the user deletes an ARC while the ARC window is invisible, i.e. not the active tab in the docking area, the ARC window becomes in... Read more
Empty Inspector window and error thrown when selecting an Assembly Defin...
Reproduction steps: 1. Open the attached “Empty.zip“ project2. Open the “Scenes” folder in the Project window3. Go back to the “Asse... Read more
Icons are missing for some exposed audio properties
When exposing AudioResource, AudioMixer, and AudioBehaviour on a script or in VS or in search, they do not have a icons. Repro Downl... Read more
Ghost Hash from the Server side doesn't match the Ghost Hash on Client side
Reproduction steps:1. Open the attached project “CharacterControllerTest”2. Open the “Assets/Scenes/Game” Scene3. In the Project win... Read more
A field of a SerializeReference type is incorrectly deserialized when at...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “[projectLocation]/Assets/TestData1.asset” file in a text edit... Read more
[Linux] Camera spins when moving mouse in Sample Scenes (URP) template
{}Reproduction steps{}: Create a new Sample Scenes (URP) template Enter Play Mode Click on the Game view once, to enter first-person... Read more
Game/Scene View flickers when using multiframe rendering API
Note: this issue was originally reported to the Recorder team but can be reproduced when using only the multiframe API without the R... Read more
Importing URP Samples throwns errors
How to reproduce:1. Create new 3D URP Project2. Go to Package Manager and select Universal PR package3. Select the Samples tab4. Pre... Read more
”NavigationSubmitEvent” and “NavigationCancelEvent” events are called mu...
How to reproduce:1. Open the user’s attached “uitest1.zip” project2. Enter Play Mode3. Press the ESC or enter button4. Observe the C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open