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"NullReferenceException" is thrown when a Scene is loaded additively
How to reproduce:1. Open the attached project "DeleteMe1.zip"2. Open File>Build Settings…3. Enable Development Build4. Build And ... Read more
"Shader warning in 'PathTracingMain'" is thrown when creating project us...
How to reproduce:1. Create a new Unity project using 3D (HDRP) Template2. Wait for the project to load3. Observe the Console window ... Read more
DBuffer decals broken on Mac
Steps to reproduce Download the 2023.3 beta Open the URP Sample Project Expected: The terminal loads and looks normalActual: Everyth... Read more
Crash on D3D12DeviceState::Transition when opening a Scene
Reproduction steps:1. Open the attached "crash_IN-61879.zip" project2. Open the “/Assets/OutdoorsScene.unity”3. Observe the crash Re... Read more
Muse Sprite and Texture Generator windows are dirtied without changes
Steps to reproduce:1. Open Muse Sprite or Texture Generator2. Close it3. Observe "Unsaved Changes Detected" window Expected result: ... Read more
Expanding trained style's versions makes UI elements overlap
Steps to reproduce:1. Open Style Trainer2. Generate a new style3. When generation is completed, resize the window so that Version 10... Read more
Sprite Generator's Custom Seed allows entering forbidden characters
Steps to reproduce:1. Open Muse Sprite Generator2. Enable the Custom Seed option3. In Custom Seed field, enter forbidden characters ... Read more
Texture and Sprite Generator's left section scrollbar is too narrow and ...
Steps to reproduce:1. Open Muse Sprite or Texture Generator2. Hover mouse over the vertical scrollbar field between Generation and G... Read more
Only 1 animation gets imported and is named "Scene" by default when impo...
Reproduction steps:1. Create a new project2. Drag and drop the user-attached “BLEND_SheepLowPoly.blend” file onto the Project window... Read more
[Error] Restoring an ARC externally throws an error
An error gets thrown in the console when restoring a dirty ARC asset that had been deleted externally. Regression details I could re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open