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0
votes
By Design

NavMeshAgent.remainingDistance doesn't work with two NavMeshAgents in th...

AI

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Mar 10, 2016

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Version/s: 5.3.3p2

NavMeshAgent.remainingDistance doesn't work with two NavMeshAgents in the scene. According to the docs, "If the remaining distance i... Read more

0
votes
Fixed

AnimatorControllerPlayable crash on second run time instantiation of Run...

Animation

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Mar 11, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download and open attached project "DirectorPlayerPlayCrash.zip"2. Open scene "Scene" and play it3. Press Spac... Read more

1
votes
Fixed

[UNet] Client NetworkAnimator doesn't receive property changes

Networking

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Mar 14, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project and build it 2. Run 4 instances of project. (Let's call them "Client_A", "Client_B", "C... Read more

0
votes
Won't Fix

[UI][Rect] Dynamically creating Rect crashes the Editor

UI

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Feb 01, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open project "RectDynam" I attached and the "ECL Main" scene in it2) Play the scene - notice the button and white rec... Read more

1
votes
By Design

Incorrect camera offscreen calculation

Camera

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Mar 10, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open the attached project (Repro.zip)2. Open scene "New Scene"3. Play4. Using arrow keys rotate the object and... Read more

0
votes
Fixed

[Plugin] Native Plugins using .bundle files are not recognised by the Ed...

Asset Import

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Mar 12, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more

0
votes
Won't Fix

Ios 'release' builds seem to remove custom attributes on functions

IL2CPP

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Mar 11, 2016

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Version/s: 5.3.1p3

iOS builds seem to remove custom attributes on functions with Release scheme. It works fine with Debug scheme. Read more

0
votes
Fixed

Removing animation key resets property to 0

Animation

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Mar 08, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Open attached project "778046.zip"2. Open scene "repro"3. In hierarchy, select Cube and open animation window... Read more

0
votes
Fixed

[Substance] GetProceduralFloat and GetProceduralColor returns 0 values

Substances

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Jan 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open project '_SubstancesTest.zip'2) play scene 'sc00' Expected: All 3 spheres have their saturation changed o... Read more

0
votes
Fixed

Standard Shader with Transparent Rendering Mode after changes becomes in...

Shaders

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Mar 10, 2016

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Version/s: 5.4.0b7

To reproduce the issue follow the steps:1. Open "Unity5_4_Beta7CubeSurfaceTest" project2. Play "CubesTest" scene3. Select "Cube" Gam... Read more

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