Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.4.0b7
Issue ID
778700
Regression
No
Standard Shader with Transparent Rendering Mode after changes becomes invisible
To reproduce the issue follow the steps:
1. Open "Unity5_4_Beta7CubeSurfaceTest" project
2. Play "CubesTest" scene
3. Select "Cube" GameObject from the hierarchy
4. In the inspector Click on the Shader selection
5. Select the same "Standard" shader
6. Cube becomes invisible in the Game View
Video Repro: http://screencast.com/t/slC5kE40
Shader Artifacts: http://screencast.com/t/Wq7O6CIz0d6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment