Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.4.0b7
Issue ID
778700
Regression
No
Standard Shader with Transparent Rendering Mode after changes becomes invisible
To reproduce the issue follow the steps:
1. Open "Unity5_4_Beta7CubeSurfaceTest" project
2. Play "CubesTest" scene
3. Select "Cube" GameObject from the hierarchy
4. In the inspector Click on the Shader selection
5. Select the same "Standard" shader
6. Cube becomes invisible in the Game View
Video Repro: http://screencast.com/t/slC5kE40
Shader Artifacts: http://screencast.com/t/Wq7O6CIz0d6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment