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Test Runner Hangs - 11220 tests (Build Selected Stand Alone)
The easiest way to replicate the issue is: clone the NGO repository (develop branch) Add the com.unity.netcode.gameobjects\testproje... Read more
[Android] Keyboard is not popping up after closing it a few times in the...
How to reproduce:1. Open the "IN_62232" project2. Press on the second “InputField” GameObject in the Hierarchy and make sure “Hide m... Read more
[Android][Vulkan] Shader is rendered incorrectly in the Player when usin...
How to reproduce:1. Open the "IN_61911" project2. In the Project Settings, make sure the "Vulkan" Graphics API is selected3. In the ... Read more
[Linux] Crash on SIGSEGV when creating 3D HDRP Template
{}Reproduction steps{}: Create a new 3D (HDRP) Template project Expected result: The project launches {}Actual result{}: The project... Read more
Custom PlayableGraph stops working when making edits in the Timeline window
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “SampleScene” Scene3. Select the “DefaultHumanoid” GO in the H... Read more
[tvOS] Multiple warnings in the Console when building for tvOS Platform ...
Steps: Create a new project Go to File > Build Settings and switch to the tvOS Platform Build the project Expected results: Build... Read more
Alpha blending not working and render artifacts when using Sprite Shader...
Steps to reproduce: Open attached project Enter play mode and inspect the game view Expected: The left square is invisible in some a... Read more
[BiRP] GetScriptableCullingParameters() uses the wrong projection matrix...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Mock HMD Add Ca... Read more
Coverage results .xml file is not categorized as editmode if it is writt...
Steps to reproduce: Open attached proejct Enable code coverage Run Editmode tests Open CodeCoverage/cov-platform-repro-opencov direc... Read more
When prompt contains > 1024 characters it doesn't generate and throws er...
How to reproduce:1. Open Muse Sprite or Texture2. Enter a prompt with 1025 characters or more3. Click Generate Expected result: It i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code