Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
https://github.com/Unity-Technologies/Graphics/pull/4356
Issue ID
1332648
Regression
No
[HDRP] An artefact in Volumetric Clouds on mac, Scene view only
This PR enabled clouds on mac.
https://github.com/Unity-Technologies/Graphics/pull/4356
Before it nothing was rendering at all on mac, and now its almost good, but you can see a strange ring below the horizon (see video).
Reproduction:
1) Open any HDRP project
2) Checkout master or PR branch from above
3) Create new Outdoor scene
4) Enable Volumetric Clouds in the HDRP asset and Default Settings for camera
5) Add Volumetric clouds override and enable it with default settings
6) Increase Far plane to 1000 000 of the scene view camera
Expected result: clouds are visible without artefacts
Actual result: Only in scene view, there is a strange ring shape artefact
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment