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IL2CPP Player crash on memset in VCRUNTIME140D when selecting UI GameObject
Reproduction steps:1. Open the attached “repro-project“ and import the TMP Essential Resources2. Build And Run the project using IL2... Read more
Inaccurate collision detections when Rigidbody Collision Detection is se...
Reproduction steps:1. Open the attached “FalsePositiveCollision_Ramp.zip” project2. Open the "FalsePositiveCollision_Ramp" Scene ( A... Read more
[iOS] Multiple Xcode project instances created before opens up when perf...
Steps:1. Create a new project2. Go to File > Build Settings and switch to the iOS Platform3. Build and Run4. Close Xcode project ... Read more
Crash on Object::IncrementPersistentDirtyIndex when upgrading project ve...
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2023.2.0a17, 2023.2.3f1, 2023.3.0a17N... Read more
[Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when ...
Reproduction steps:1. Open the attached “BugRepro” project2. Close the Editor3. Open RenderDoc4. In the Executable Path field, enter... Read more
Standard Unity Materials and Shaders become corrupted after importing sp...
Reproduction steps:1. Create a new project2. Download and import "Viking Village URP" and open the “The_Viking_Village” Scene3. Down... Read more
Left Mouse Button is recognized as pressed in the Editor when it's relea...
Reproduction steps:1. Open the attached “My project.zip” project2. Enter Play Mode3. Click the left mouse button and notice that the... Read more
[Android] PointerEventData.pointerId value is incorrect when pressing a ...
Steps to reproduce:1. Open the attached “TouchTest” project2. Build And Run the project on the device3. Observe the device’s screen ... Read more
Sprite Resolver does not reset to default value when using an Animation ...
This issue happens because the sprite hash inside the Sprite Resolver component is animated using an int with DiscreteEvaluation att... Read more
PhysX error is thrown when writing to Physics.gravity
Reproduction steps:1. Open the attached “unity-physics-gravity-bug.zip” project2. Open the “Assets/Scenes/SampleScene.unity” scene3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code