Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.1.0a5
Issue ID
1291276
Regression
No
[Package Manager] Installing Samples from Packages shows Invalid AssetDatabase path warning
How to reproduce:
1. Create a new project with 2D template
2. Open the Package Manager window (Window > Package Manager),
3. Select the 2D Animation package
4. Import Samples
5. Observe the Console window
Expected result: No warnings or errors should be displayed in console when importing samples
Actual result: "Invalid AssetDatabase path: \Assets\Samples\2D Animation\5.0.2\Samples. Use path relative to the project folder." warning is thrown when importing samples
Reproducible with: 2019.4.24f1, 2020.3.7f1, 2021.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2021.1):
Fixed in Unity 2021.1.0a10