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1
votes
Fixed

Mixed lighting causes artifacts when entering shadow draw distance

Shadows/Lights

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Aug 11, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open "MixedLighting.zip" 2. Open scene "New Scene" 3. Move scene camera closer/further to/from plane. Expect... Read more

0
votes
Fixed

VR support settings persist across Editor sessions but UI does not indic...

VR

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Aug 11, 2016

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Version/s: 5.5.0a6

Changes made to the VR Support toggle in Player settings appear to not persist the next time you open the project and look at the to... Read more

0
votes
Duplicate

[MonoDevelop] Using UnityEditor.iOS.Xcode results in MonoDevelop error o...

CodeEditors

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Aug 11, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the attached project. 2) Open /Assets/Editor/Test.cs in MonoDevelop. 3) In MonoDevelop press Build > Bui... Read more

1
votes
Fixed

[WSA] Two WSA plugins sharing same placeholder produces "GetFileByPath(f...

Windows Store Apps

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Aug 11, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Add "main" scene to build settings 3. Build WSA Universal 8.1 SDK 4. Error is printe... Read more

0
votes
Fixed

OnParticleCollision(GameObject) triggers when there is nothing to collid...

Shuriken

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Aug 11, 2016

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Version/s: 5.4.0f3

How to reproduce (or just watch attached gif): 1. Open my attached project "test1". 2. Open scene particlesys.unity. 3. Play the sce... Read more

0
votes
Fixed

Setting Rigidbody.position for rigidbody with interpolation enabled does...

Physics

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Aug 11, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project "822406.zip" 2. Open scene "repro" 3. Run it. Rigidbody (cube) will have its position ... Read more

1
votes
Won't Fix

GetButtonDown() keeps getting triggered when a button is held and scene ...

Input

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Aug 11, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project "repro_project.zip" 2. Open "0" scene 3. Press Play 4. Press and hold "E" key (there's ... Read more

0
votes
Fixed

[Editor] Changing game view size doesn't update Camera.ViewportToWorldPo...

Scene/Game View

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Aug 11, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. In game view, make sure that Maximize on play is checked and ... Read more

0
votes
Fixed

Sometimes errors when LoadAssetAsync and UnloadUnusedAsset is called bef...

Asset Loading

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Aug 11, 2016

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Version/s: 5.3.6p2

When calling UnloadUnusedAssets in a script where a LoadAssetAsync has occured but asset not yet used, AssetBundleRequest.asset will... Read more

0
votes
Fixed

NavMeshObstacle carving causes NavMeshAgent to teleport

AI

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Aug 11, 2016

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Version/s: 5.4.0f3

Reproduction step: 1. Open the attached project. 2. Open and play the "MainScene". - After few seconds obstacle is instantiated ins... Read more

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