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Mixed lighting causes artifacts when entering shadow draw distance
Steps to reproduce: 1. Open "MixedLighting.zip" 2. Open scene "New Scene" 3. Move scene camera closer/further to/from plane. Expect... Read more
VR support settings persist across Editor sessions but UI does not indic...
Changes made to the VR Support toggle in Player settings appear to not persist the next time you open the project and look at the to... Read more
[MonoDevelop] Using UnityEditor.iOS.Xcode results in MonoDevelop error o...
Steps to reproduce: 1) Open the attached project. 2) Open /Assets/Editor/Test.cs in MonoDevelop. 3) In MonoDevelop press Build > Bui... Read more
[WSA] Two WSA plugins sharing same placeholder produces "GetFileByPath(f...
Steps to reproduce: 1. Open attached project 2. Add "main" scene to build settings 3. Build WSA Universal 8.1 SDK 4. Error is printe... Read more
OnParticleCollision(GameObject) triggers when there is nothing to collid...
How to reproduce (or just watch attached gif): 1. Open my attached project "test1". 2. Open scene particlesys.unity. 3. Play the sce... Read more
Setting Rigidbody.position for rigidbody with interpolation enabled does...
Steps to reproduce: 1. Open attached project "822406.zip" 2. Open scene "repro" 3. Run it. Rigidbody (cube) will have its position ... Read more
GetButtonDown() keeps getting triggered when a button is held and scene ...
Steps to reproduce: 1. Open attached project "repro_project.zip" 2. Open "0" scene 3. Press Play 4. Press and hold "E" key (there's ... Read more
[Editor] Changing game view size doesn't update Camera.ViewportToWorldPo...
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. In game view, make sure that Maximize on play is checked and ... Read more
Sometimes errors when LoadAssetAsync and UnloadUnusedAsset is called bef...
When calling UnloadUnusedAssets in a script where a LoadAssetAsync has occured but asset not yet used, AssetBundleRequest.asset will... Read more
NavMeshObstacle carving causes NavMeshAgent to teleport
Reproduction step: 1. Open the attached project. 2. Open and play the "MainScene". - After few seconds obstacle is instantiated ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked