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0
votes
Fixed

[Adreno][Gamma][Post-processing] Bloom is too intense with Gamma color s...

Package: Scriptable Render Pipeline Universal

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Apr 06, 2021

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Version/s:

How to reproduce: 1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo 2. Make... Read more

0
votes
Duplicate

[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...

Package: Shader Graph

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Apr 06, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new HDRP project 2. Create Lit Shader Graph and open it 3. Set Surface Type to Transparent in Graph In... Read more

1
votes
Fixed

[Android][XR] Build fails when targeting API lower than 26 with "incompa...

Package: Oculus XR Plugin

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Mar 28, 2021

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Version/s: 1.5.0

Repro steps: 1. Create a new project 2. Add XR Plug-in Management package 3. Add the Oculus XR Plugin 4. Switch build target to Andr... Read more

1
votes
Fixed

Nested Objects Draw Gizmos twice when using DrawGizmo

Scene/Game View

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Apr 02, 2021

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Version/s: 2020.1.0a9, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open attached project "GizmoDrawBug.zip" 2. Open "SampleScene" scene ("Scenes" folder) 3. Select "Level" GameOb... Read more

1
votes
Fixed

Tiles will reset back from rotated/flipped states after a Unity update w...

Package: 2D Tilemap

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Mar 27, 2021

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Version/s: 1.0.0

How to reproduce: 1. Open the attached project 2. Open the Level0 scene 3. Click Window > 2D > Tile palette 4. Select any Tile from ... Read more

0
votes
Won't Fix

Toggle checkmark image is rendered after re-enabling the Image Component...

uGUI

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Apr 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Open AbstractColorFilterToggle prefab 3. Select Checkmark in the Scene Hierarchy 4... Read more

0
votes
Fixed

An error is thrown when loading an Asset using asynchronous await

Package: Build Pipeline - Addressables

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Apr 07, 2021

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Version/s: 1.17.13

How to reproduce: 1. Open the user's attached "Addressables Async Error" project 2. Open the Scene "SampleScene" (Found in the Asset... Read more

0
votes
Fixed

Crash after selecting presets for Large Textures

Asset - Importers

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Mar 30, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached project 2. Select Assets\Texture2D.preset 3. If that doesn't hang, then click on a differe... Read more

0
votes
By Design

[Android] Application.lowMemory event not raised before application runs...

Mobile

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Apr 01, 2021

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Version/s: 2018.4, 2018.4.33f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "AppLowMemoryBug_2018_4_33.zip" 2. Open the Profiler window 2. Build to device with... Read more

0
votes
Fix In Review

[ECS] Entity with CompositeScale does not scale around ScalePivot

Package: Entity Component System (ECS)

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Feb 03, 2021

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Version/s: 0.17.0-preview.41

Reproduction steps: 1. Open attached project "TestProject.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe "compositeScale... Read more

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