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Light theme icon is missing for Volume Component in the Inspector window
Steps to reproduce:1. Create new Unity project using URP Template2. Make sure the Editor is set to light theme3. Select “Global Volu... Read more
Docked Navigation Updater UI Has Large Unused Area on Right Side
Steps to reproduce: Create a new Unity Project Install AI Navigation package from the Package Manager Open the Navigation Updater wi... Read more
Sprite Importer Checkbox Label Truncated in UI (2D Template)
Steps to reproduce: Create a new project with a 2D Template Open the Sprite Importer ( Window > Text > Sprite Importer) In the... Read more
Unity Collections package is using Performance Testing API as a dependency
How to reproduce:1. Create a new Project2. Open the Package Manager3. Select the “Collections” Package4. Open the “Dependencies” Tab... Read more
Value of the "Size" field in the "Preload Shaders" property is reverted ...
How to reproduce:1. Create and open a new project2. Open the Project Settings window (Edit > Project Settings…)3. Select the Grap... Read more
Subscene is not lit when using Entities Graphics with HDRP or URP
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/main.unity” Scene3. In Hierarchy, select “ecs... Read more
UI Toolkit Bug Bundle (May 1 2025)
This is an header bug report to gather and bundle multiple low user pain, easy fix, bugs for easier processing. Read more
[Android] Crash on SkinnedMeshRendererManager CalculateSkinningMatrices
If you have any information about this issue, please let us know. Even project settings or a profiler trace from platforms where the... Read more
Changing Shader Graph name causes icon size issue in shader graph window...
Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> Blank Shader Graph Verify that it... Read more
[Profiler] The GPU Highlight module flags the frame before the spike whe...
Reproduction steps:1. Open the attached “IN-104077“ project2. In the Build Settings, enable “Development Build” and “Autoconnect Pro... Read more
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