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editor crashes on trying to open project on a very long path
-e: when you try to open a project on a very long path the editor crashes --tested and repro with 2019.4, 2020.3 and 2021.2 --doesn'... Read more
Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding neste...
How to reproduce: 1. Open user's attached project from "CrashTest 2020.2.2f1.zip" 2. Open Scene "CrashTestScene" 3. Add 2 objects as... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Perform...
Repro steps: 1. Create a new project in standalone platform 2. Game View > Switch Game To Simulator 3. Select any Android Device > C... Read more
[Profiler] Android File Transfer app interferes with adb which causes Pr...
Before testing make sure you have Android File Transfer app How to reproduce: 1. Create a new project 2. Open Profiler window 3. Op... Read more
Unity Player doesn't scale to match Screen Resolution correctly when mov...
Reproduction steps: 1. Open user attached Project 2. Build the Game 3. Open the Player in Windowed mode 4. Move the Window to a diff... Read more
[Shader Graph] In the Inspector inputs for Vector 4 are shown when Vecto...
How to reproduce: 1. Open the attached "1327461_Repro" project 2. In the Project window select "New Material" 3. Observe the Inspect... Read more
Performance drop in empty Scene when project is built with HDRP
How to reproduce: 1. Open a new HDRP project 2. Create and open a new Scene 3. Disable VSync in the Quality Settings 4. Go to File -... Read more
[TextMeshPro] Text with "LiberationSans SDF - Fallback" Font disappears ...
How to reproduce it: 1. Open the attached project "1324096.zip" 2. Load the "Map 1" Scene 3. Save the Scene by clicking the Menu Bar... Read more
Editor memory usage significantly increases while building when Resource...
GBReproduction steps: 1. Download and open the reproduction project from the provided link 2. Open the Task Manager 3. Build the pro... Read more
[WebGL] [Mobile] [iOS] when Analytics is enabled, "null is not an object...
Reproduction steps: 1. Create a new project 2. Enable Analytics in Services window 3. Build for WebGL and host it on a server (pytho... Read more
All about bugs
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