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Fixed

Votes

0

Found in [Package]

1.17.13

Issue ID

ADDR-1922

Regression

Yes

An error is thrown when loading an Asset using asynchronous await

Package: Build Pipeline - Addressables

-

How to reproduce:
1. Open the user's attached "Addressables Async Error" project
2. Open the Scene "SampleScene" (Found in the Assets/Scenes folder)
3. Enter the Play Mode

Expected results: 10 Assets are loaded into the Scene and no errors are thrown
Actual Results: The "UnityException: get_frameCount can only be called from the main thread." error is thrown

Reproducible with: 1.17.13, 1.17.15 (2020.3.4f1, 2021.1.2f1, 2021.2.0a12)
Not reproducible with: 1.16.16 (2020.3.4f1, 2021.1.2f1, 2021.2.0a12)
Could not test with: 2018.4, 2019.4 because of CS0246, CS0234, CS0117 errors

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