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[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more
Having the custom brush menu open with custom brush texture set to "none...
For Raise or Lower Terrain, only the last click will undo. The rest won't. Repro steps:1. Open SampleScene2. Select the terrain3. Ch... Read more
When "draw instanced" is changed for entire terrain group and then undon...
Repro steps:1.Create terrain with neighbors2. Go into terrain settings and check or uncheck "draw instanced"3. ctrl+zExpected result... Read more
String is cleared after scene reload when it contains more than 69 chara...
How to reproduce:1. Create a new project2. Create a new Gameobject3. Change the Gameobject name to "abcdefghijabcdefghijabcdefghijab... Read more
[Android ] Videoplayer with 1080p freezes when being transcoded with cod...
To reproduce:1. Open attached project2. Press on video and make sure that transcode is checked, dimensions set to Original 1920x1080... Read more
[Build Pipeline, Meshes] Mesh Optimization is not using enabled Material...
To reproduce:1. Open attached project "ShaderTest copy.zip", scene Start2. Build and Run the project3. Observe the model in built ap... Read more
Package Manager - NullReferenceException occurs when removing a package ...
If you are only viewing the packages in your project and remove one, a NullReferenceException will occur in the console: Package Man... Read more
Ping highlight does not mark a folded child GameObject in the Hierarchy ...
How to reproduce:1. Open user-submitted project (WrongPingDraw)2. Open the 'SampleScene'3. In the Hierarchy window Unfold the GameOb... Read more
Settings Manager - Namespace errors appear when Samples are installed
Upon installing the Settings Manager Samples via Package Manager, a namespace error will appear in the console: Assets\Samples\Setti... Read more
Crash on "GetGfxDevice() should only be called from main thread" when lo...
How to reproduce:1. Open attached project2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9Not reproducible wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered