Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a1
2019.3.0a4
Issue ID
1170610
Regression
Yes
String is cleared after scene reload when it contains more than 69 characters, space, colon and any characters after the colon
How to reproduce:
1. Create a new project
2. Create a new Gameobject
3. Change the Gameobject name to "abcdefghijabcdefghijabcdefghijabcdefghijabcdefghijabcdefghijabcdefghij :a"
4. Reload the scene
Expected result: the Gameobject name doesn't change
Actual result: the Gameobject name is an empty string
Not reproducible with: 2017.4.30f1, 2018.4.5f1, 2019.1.11f1, 2019.2.0b10
Reproducible with: 2019.3.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Resolution Note (fix version 2019.3):
Fixed in 2019.3.0a7