Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.4.X
Votes
0
Found in
2019.2.0b9
Issue ID
1170735
Regression
No
Having the custom brush menu open with custom brush texture set to "none" breaks undo functionality
For Raise or Lower Terrain, only the last click will undo. The rest won't.
Repro steps:
1. Open SampleScene
2. Select the terrain
3. Choose the paint terrain tab
4. Choose "Raise or Lower Terrain" or any other tool
5. Choose NewBrush 2 (Note that this custom brush texture is set to "none")
6. Open the custom brush menu (lower left side of custom brush)
6. Click on the terrain 5 times
7. Press undo 5 times
Expected result: all 5 terrain clicks should undo
Actual result: Only the first click will undo, unless undo button is mashed enough
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Resolution Note (fix version 2019.2):
Fixed in 19.3