Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.4.X
Votes
0
Found in
2019.2.0b9
Issue ID
1170735
Regression
No
Having the custom brush menu open with custom brush texture set to "none" breaks undo functionality
For Raise or Lower Terrain, only the last click will undo. The rest won't.
Repro steps:
1. Open SampleScene
2. Select the terrain
3. Choose the paint terrain tab
4. Choose "Raise or Lower Terrain" or any other tool
5. Choose NewBrush 2 (Note that this custom brush texture is set to "none")
6. Open the custom brush menu (lower left side of custom brush)
6. Click on the terrain 5 times
7. Press undo 5 times
Expected result: all 5 terrain clicks should undo
Actual result: Only the first click will undo, unless undo button is mashed enough
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Resolution Note (fix version 2019.2):
Fixed in 19.3