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0
votes
Duplicate

[Terrain] Artifacts visible around the edges of Paint Details

Terrain

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Nov 04, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project 2. Load "scene 1" 3. Observe the white circle Actual result: artifacts around the edge... Read more

0
votes
Not Reproducible

[TileMap] Deleting 1 Tilemap, while having 2+ Tilemaps, and Undoing, res...

2D

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Nov 03, 2017

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Version/s: 2018.1.0a3

Reproduction steps: 1. Open "tilebugtest.zip" project 2. Create a "Tilemap" 3. Duplicate the "Tilemap" inside "Grid" 4. Take a Spri... Read more

0
votes
Fixed

[Mixed Reality] Spot or Point lighting problem in Windows Mixed Reality

XR SDK

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Nov 03, 2017

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Version/s: 2017.2.0f3

Adding some notes based on investigation. 1. This issue only occurs during multi-pass rendering. Single-pass and single-passed inst... Read more

0
votes
Won't Fix

Unity editor fails to reload AnimatorControllerLayer from AnimatorContro...

Animation

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Nov 03, 2017

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Version/s: 5.6.3p2

Steps to reproduce: 1. Open user attached project 2. In the Main scene click on "GetAnim" game object and press "Generate & Save" 3.... Read more

0
votes
Won't Fix

Multiscene lightmapping creates a recursive dependency on the AssetBundl...

Asset Bundles

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Nov 03, 2017

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Version/s: 2017.2.0f3

To reproduce: 1) Open attached project 2) Open the scene SceneLighting 3) Add the scene Scene1 and then add the scene Scene2. 4) Op... Read more

0
votes
Fixed

"Prefab power" tutorial has a typo in the word "transform"

Themes

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Nov 03, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download the tutorial and keep going until the 12th step. Expected: "All GameObjects have a tranform compon... Read more

0
votes
By Design

[Cinemachine] A specific script makes scene dirty after exiting play mode

Scene Management

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Nov 03, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open repro project 2. Play and stop 'test' scene Expected vs Actual: scene should not become dirty after exiting p... Read more

0
votes
Fixed

Particle System is not shown in the Game View after disabling/enabling "...

Visual Effects - Legacy

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Nov 03, 2017

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Version/s: 2018.1

Reproduction steps: 1. Open the attached project "testParticles.zip"; 2. Open the "demo scene"; 3. Select "Particle System" object a... Read more

10
votes
Fixed

Cluster Rendering performance is slower on newest versions

Graphics - General

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Nov 03, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1. Download and open the newest attached project (OC link) 2. Build for standalone 3. Run with "StartCluster.bat... Read more

1
votes
Fixed

Performance - Refresh() takes much longer in 2018.1

Asset - Database

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Nov 03, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1. Open attached project 2. Go into play mode -After 5000 iterations of AssetDatabase.Refresh() elapsed time wil... Read more

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