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[Regression][Lighting] Rendered Ambient Intensity default value in 5.6 i...
1. Open Unity; 2. Create new project; 3. Add some simple gameobjects (plane, cube) to the scene; 4. Observe directional light intens... Read more
Metal: Error creating pipeline state (VR/SpatialMapping/Wireframe) when ...
To reproduce: 1. Create new project 2. Add cube to scene 3. Change cube material to SpatialMappingWireframe 4. Notice that console... Read more
Unity crashes in LibraryRepresentation::Transfer<SafeBinaryRead> when op...
To reproduce: 1. Open attached project Actual results: Unity immediately crashes Expected results: Unity either opens the project,... Read more
Crash when playing and stopping scene
To reproduce: 1. Open attached project 2. Open the scene "Cinema" 3. Play it 4. Stop it If it doesn't crash, play/stop it again a fe... Read more
Video produces green artifacts on Metal
To reproduce: 1. Open the attached project 2. Wait until the lighting builds (should be a few minutes at most) Notice that the scree... Read more
Memory leak when playing scene
To reproduce: 1. Open attached project 2. Open the "Cinema" scene 3. Disable the Video Player component in the Screen object 4. Play... Read more
ParticleSystem.Simulate exhibits stutter / weird behaviour after duration
To reproduce: 1. Open attached project 2. Run scene Actual: ParticleSystem.Simulate will exhibit stutter behaviour if the simulati... Read more
In WebL build UI panel not showing as in Game View
How to reproduce: 1. Open attached project 2. Open "UIShower" scene 3. Look at the "DragAndDrop" panel and play it 4. Build and Run... Read more
Unity crashes when playing animation of LineRenderer Start/End color
In Unity 5.5 you're able to make animations of LineRenderer Color, when you change LineRenderer 's colors while in "Keyframe recordi... Read more
[WebGL] Microsoft Edge browser crashes using redirectToUrl(string)
Steps to reproduce: 1. Open user's attached project 2. Build for WebGL 3. Open build in MS Edge 4. Press R to activate 'redirectToUr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup