Search Issue Tracker
[Linux Editor] Crash in funlockfile (Material::UnshareMaterialData()) wh...
Steps to reproduce: 1. Download "mini.tgz" attached by the user 2. Enter "player" scene 3. Drag-and-drop "scene-0-0" and "scene-1-1"... Read more
InputTracking.GetLocalPosition/Rotation(XRNode.HardwareTracker) does not...
Steps to reproduce: 1. Download and open the attached project 2. Make sure you have a headset and controllers c 2. Enter Playmode E... Read more
Duration doesn't change when changing Particle System Sub emitter's part...
To reproduce: 1. Open project attached 2. In Hierarchy window, select Particle System 3. In scene window, press Simulate to simulate... Read more
Text Mesh generates pixels near letters if Character Size is set to 1.
How to reproduce: 1. Open the attached project 2. Open the "scene" scene 3. Select "New Text" from the Hierarchy 4. Set the "Charact... Read more
[Android] Black screen is rendered when playing a certain application on...
How to reproduce: 1. Open the attached "SpheresRepro" project 2. Go to File --> Build Settings and change platform to Android 3. Bui... Read more
Unexpected jump while debugging nested loops in Visual Studio
How to reproduce: 1. Open Unity 2. Load user-submitted project 3. Open 'ArrayTest.cs' script in Visual Studio 4. Set Visual Studio d... Read more
Default reflection probe data remains intact even after deleting GI cache
This bug only occurs when there is an occlusion culling data locally stored in the project. How to repro: 1. Open attached project ... Read more
UI elements causes CPU usage spikes and makes Editor laggy
How to reproduce: 1. Open the attached project 2. Open the scene 3. Notice the Editor lag 4. Open the profiler 5. Notice the CPU usa... Read more
[Regression] Postprocessing tagging creates additional tag at run-time a...
How to reproduce: 1. Download attached project file and open "Main" Scene 2. In the Project Window re-import "A006_Carrot" Model 3. ... Read more
Scene saving dialog always starts at Assets folder
Steps to reproduce: 1. Create a new project 2. Create a folder 3. Create a new scene 4. Try to save the scene while having the folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key