Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
960414
Regression
No
Specific combination of native UI elements in scene causes memory leak when profiler is opened
To reproduce:
1. Open project
2. Open activity monitor
3. Play scene
4. Open profiler
Expected vs Actual: memory usage should not continuously grow up (gif attached)
Reproduced on: 5.6.0a1(slow leak), 5.6.3p4, 2017.1.2p1, 2017.2.0f3, 2017.3.0b4(slow leak)
Not reproducible: 5.5.4p1
Tested on: OS X 10.13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment