Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
960414
Regression
No
Specific combination of native UI elements in scene causes memory leak when profiler is opened
To reproduce:
1. Open project
2. Open activity monitor
3. Play scene
4. Open profiler
Expected vs Actual: memory usage should not continuously grow up (gif attached)
Reproduced on: 5.6.0a1(slow leak), 5.6.3p4, 2017.1.2p1, 2017.2.0f3, 2017.3.0b4(slow leak)
Not reproducible: 5.5.4p1
Tested on: OS X 10.13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
Add comment