Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.3p1
Issue ID
960520
Regression
No
Wrong rect.width value if the Rect Transform is in other scene
How to reproduce:
1. Open the "Project.zip" project
2. Open the "StartScene" scene
3. Press Play
4. Press "Load Second Scene" button
5. Change the resolution (to call the OnRectTransformDimensionsChange() event)
6. Check the console for the expected and returned value of rect.width
Actual result: In the second scene the expected and returned values are different.
Expected result: The values should be the same.
Note: the values for the second scene are one frame too late, it seems that OnRectTransformDimensionsChange is called before the second scene updates the rectTransform dimensions
Reproducible with: 5.5.5f1, 5.6.4p1, 2017.1.2p1, 2017.2.0f3, 2017.3.0b5, 2018.1.0a1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
low priority for the moment and defect found from the past. we may get back to it at some point but unlikely for the moment.