Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.1f1
Issue ID
960482
Regression
No
[Android] Calling Marshal.PtrToStructure with a struct that contains an array of bytes fails with null reference exception
To reproduce:
1. Download and open attached "repro960482.zip" project.
2. Build and run on any android device.
Expected result: Structure is successfully read.
Actual result: Null Reference expection appears. Structure is not read.
Reproduced with: 2018.1.0a4, 2017.3.0b9, 2017.2.0p2, 2017.1.2p3, 5.6.4p3, 5.5.5p1, 5.4.6f3.
Devices Under Test:
Samsung SM G950U, OS:7.0, CPU:arm64-v8a, GPU:Adreno (TM) 540,
Build:samsung/dreamqltesq/dreamqltesq:7.0/NRD90M/G950USQU1AQC8:user/release-keys
Google Pixel XL, OS:8.0.0, CPU:arm64-v8a, GPU:Adreno (TM) 530,
Build:google/marlin/marlin:8.0.0/OPR6.170623.012/4283428:user/release-keys
Samsung SM G903F*, OS:6.0.1, CPU:armeabi-v7a,
GPU:Mali-T720, Build:samsung/s5neoltexx/s5neolte:6.0.1/MMB29K/G903FXXU1BQC1:user/release-keys
Notes: Did not reproduce on Editor, Standalone and iOS builds.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
Add comment