Search Issue Tracker
Crash in mono_jit_runtime_invoke on project launch
To reproduce: 1. Open the project, attached by the user (ProjectConjure.zip) Reproduced in 2071.3.0f3, 2017.3.0p4, 2018.1.0b5Could n... Read more
List.Sort(System.Comparison<T> comparison) generates garbage
Steps to reproduce:1. Open attached “ListSortGCAllocTest.zip” Unity project2. Open “ListSortGCAllocTest” scene3. Open Window->Pro... Read more
[Blender] Model preview disappears after changing Animation type to Legacy
To reproduce: 1. Import the attached .fbx file (cuteZombie.fbx)2. In the import settings, change Animation Type to Legacy3. Observe ... Read more
Unity Hub doesn't allow project paths that contain $ symbol
To reproduce: 1. Try creating a new project in a directory that has $ symbol in its name Expected: $ symbol in the project's path sh... Read more
Crash in Unity::Joint::SetupAxes after trying to edit Hinge Joint in the...
Reproduction steps:1. Create and open a new project;2. Create empty Game object;3. Add the Hinge joint to it;4. Disable the Game obj... Read more
Applying a prefab throws NullReferenceException
To reproduce: 1. Open the project, attached by the user (Assets.zip)2. Open the "Menu" scene3. Select Standard Scene Manager game ob... Read more
[Regression] Unity beta 'Choose components' section broken
How to reproduce:1. Download "Windows Download Assistant"2. Go next to "Choose components" section Actual result: There is no compon... Read more
Existing references become Missing after enabling ScriptedImporter
Reproduction steps:1. Open the attached project "ScriptedImporterNull - 2018.1.zip";2. Open the test.unity scene;3. Make sure that i... Read more
NavMesh Agent and NavMesh obstacle active warning has a misspelling in it
Steps to reproduce:1. Add NavMeshAgent and NavMeshObstacle components on the same gameObject2. The resulting warning message has a m... Read more
Make Unity more responsive while Progressive Lightmapper is Preparing to...
Unity responsiveness is severely limited while Progressive Lightmapper is preparing to bake lighting. On some systems, freezes occur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled