Search Issue Tracker
Particles are not lit by 2D lights when Custom Sprite Lit shader is used
Steps to reproduce: Open the attached project Observe the game view Actual results: particles are not lit Expected results: particle... Read more
Particle System with the custom Material breaks the Scene view when the ...
How to reproduce:1. Open the attached project "BugRepro"2. Open the "OutdoorScene" scene3. In the Hierarchy, select the "Particle Sy... Read more
Invalid asset path & Invalid value for font MissingAssetReference Warnin...
Steps to reproduce: Open any Project and import the attached Font Create a UI Document and open it Add anything to the Hierarchy and... Read more
Info Text to Create a new Style Sheet has no wrapping in UI Builder
Steps to reproduce: Open any Project In the Project Browser create and open a UI Document Asset Contract the left side panels of UI ... Read more
NullReferenceException & Assertion failed Errors logged and UI Builder W...
Steps to reproduce: Open any Project (Reproduction was with HDRP) & Import the attached Unity Asset Package Open Scene "Enemy Pl... Read more
[iOS] Legacy text font fallback does not render all characters for Chine...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “TestScene“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodep... Read more
Behavior Graph switch node in parent graph does not update when subgraph...
How to reproduce:1. Open the attached “Unity Behavior - Switches and subgraphs.zip” project2. Open the “Basic switch case“ scene3. O... Read more
Unity Hub changing project display name doesn’t properly validate entere...
Steps to reproduce: Open Unity Hub Right click any project and select "Set project display name" Delete the whole name and press spa... Read more
Shadows are broken in ECS Graphics when using deeply nested object hiera...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Sandbox.unity“ Scene3. Enter the Play Mode4. Cl... Read more
Projects do not open when using Unity 2019.4.41 Editor version with Indu...
How to reproduce:1. Open Unity Hub2. Open a project with the 2019.4.41f1 Editor version Expected result: Project opensActual result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used