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Typo in Linux commands in the "Install the Unity Hub" page
Reproduction steps: 1. Open "https://docs.unity3d.com/hub/manual/InstallHub.html" 2. Search for "signedby" Expected result: "si... Read more
Can't add transitions between animation states in the Animator window
Reproduction steps: 1. Create a new project 2. Create an Animation Controller and open it 3. Select "Any State" or "Entry" and cl... Read more
Variable is set to a different value from the selected enum value in the...
Reproduction steps: 1. Open the attached project “MergeModeBug.zip” 2. Open "SampleScene" 3. Enter Play mode Expected result: ... Read more
TreeView Child display toggle styling becomes reversed when clicking and...
Reproduction steps: 1. Open the attached project "IN-35851_mctv_drag_bug.zip" 2. Click MCTVBUG > TEST in the menu bar 3. Drag one... Read more
Searched text highlight glitches when opening dropdowns/highlighting inp...
Reproduction steps: 1. Create a new project 2. Open “Edit\Project Settings” 3. Use the search bar to find existing text in the Pr... Read more
NativeList with WriteOnly Attribute causes a memory leak when exiting Pl...
How to reproduce: 1. Open the “MeshBreaker“ project 2. Open the “SampleScene” 3. Enter Play mode then exit Play mode and observe ... Read more
Editor installation fails when installing with Android modules selected
How to reproduce: 1. Open Unity Hub 2. Install any Editor version with the Android module selected Expected result: Installation su... Read more
GhostComponent and GhostEnabledBit attributes throw “System.InvalidOpera...
How to reproduce: 1. Open the “netcube“ project 2. Open the “NetCube“ scene 3. In the “Bootstrap” Prefab change the “Ip Address” ... Read more
Null is returned when using FocusOutEvent.relatedTarget
Reproduction steps: 1. Open project “Repro_latest.zip” 2. Select the “AnimSyncMarker.asset” in the Project window 3. In the Inspecto... Read more
Unity_BaseInstanceID is always zero when rendering multiple meshes and i...
Reproduction steps: 1. Open project “BugReport.zip” 2. Open scene “test” 3. Select “GameObject” in the Hierarchy 4. Change the “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Depth is not rendered in a depth-only camera which is set up by a custom script
- The Scene\Game view is grey when two "Universal Additional Camera Data" scripts are attached to the camera
- NullReferenceException error thrown when changing Scenes in Play Mode
- Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX file
- Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is called on Transform