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The Game view becomes blank when using Frame Debugger with MSAA and Text...
How to reproduce: 1. Open the “FrameDebuggerTest.zip“ project 2. Open the “main“ Scene 3. Enter the Play Mode 4. Open and Enable... Read more
[URP][RG][Samples] URP RenderGraph Samples BlitWithMaterial does not work
*Steps to reproduce:* 1. Use latest trunk (6000.0.1f1+) 2. Open attached project (20240424_urp-1.zip), open SampleScene O... Read more
Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering P...
Reproduction steps: 1. Download and extract the [Dynamixel SDK|https://emanual.robotis.com/docs/en/software/dynamixel/dynamixel_sdk/... Read more
NullReferenceException is thrown when changing the Inspector preview sel...
How to reproduce: 1. Open the “PreviewSelector.zip“ project 2. Open the “SampleScene“ 3. Select the “Test“ GameObject 4. Click o... Read more
The build size is larger when Models have Animation Type set to Generic
Reproduction steps: 1. Open the attached “ModelImporterIssue” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Op... Read more
Error "ArgumentException: Both 'ok' and 'cancel' strings are null or emp...
*Steps to reproduce:* # Open any Project # Open UI Builder (Window > UI Toolkit > UI Builder) # Drag 2 Elements from the Stand... Read more
"SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed...
Reproduction steps: 1. Open the attached “repro_IN-74679“ project 2. Open the “/Assets/Scenes/SampleScene.unity“ Scene 3. Check the ... Read more
Size of ShadowCaster2D with Casting Source set to a Collider increases w...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy window... Read more
GameObjects with a material derived from a Custom Lighting Surface Shade...
How to reproduce: 1. Open the “Deferred-Render-Target.zip“ project 2. Open the “DeferredViewportBug“ Scene 3. Open the Game View ... Read more
Warning 'Unable to find player assmebly' is thrown when building some Pr...
How to reproduce: 1. Create a new Universal 2D Project 2. Build the Project (File -> Build Settings -> Build) 3. Observe the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3