Search Issue Tracker
[XR] XR Composition Layers are invisible when the MetaXR feature group i...
Steps to reproduce: 1. Open the attached user's project "XRCompositionLayersWithMetaXRSDK.zip" 2. Switch to Android 3. In OpenXR ... Read more
Light.shadowMatrixOverride is ignored when using GPU Resident Drawer
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In Hierarchy... Read more
Setting the the "PreWarm Delta Time" to the smallest value always sets t...
How to reproduce: 1. Create a new project and install the Visual Effects package 2. Create any VFX Graph and select it 3. In the ... Read more
VFX Graph Inspector styling doesn't match the Editor style
How to reproduce: 1. Create a new project and install the Visual Effects package 2. Create any VFX Graph and select it 3. In the ... Read more
Audio Low Pass Filter isn't working when enabled after entering Play Mod...
How to reproduce: 1. Open the attached “IN-111965.zip” Project 2. Open the “SampleScene” 3. Enter Play Mode 4. Select the “Audio... Read more
No default thumbnail for the custom VFX Template
How to reproduce: 1. Create a new project and install the Visual Effects package 2. Create any VFX Graph and select it 3. In the ... Read more
Mip Icon is cut off when Reflection Probe preview is converted to a floa...
*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Create a Reflection Probe (GameObject > Lig... Read more
Space can not be changed in ShaderGraph Output Inspector
*Steps to reproduce:* # Import the attached VFX # Select Particle SG Quad Output # In the Inspector, try to change Space from ... Read more
No default category name in the VFX template window for the templates wi...
How to reproduce: 1. Create a new project and install the Visual Effects package 2. Create any VFX Graph and select it 3. In the ... Read more
[iPadOS] If the app is not in full screen - one third of the launch scre...
*Steps to reproduce:* # Create a new project # Export iOS Xcode project # Run the application on a device where Stage Manager ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used