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[Subgraph Operator]Some properties cannot be dragged to the Output categ...
*Steps to reproduce:* # Open the attached VFX # Open blackboard # Try to drag'n'drop the first property in the list (New Anima... Read more
[Android][Mobile Notifications] An "AndroidJavaException: java.lang.NoSu...
Reproduction steps: 1. Open the attached “IN-99395“ project 2. Open the Android Logcat window (Window > Analysis > Android Logcat)... Read more
[Subgraph Operator] Dragging property to output category and undoing thr...
*Step to reproduce:* # Open the attached VFX # Open Blackboard # Drag "New Arc Sphere 1" (the last property) property to Outpu... Read more
[Subgraph Operator] Rename, Delete, Duplicate operations are present and...
*Steps to reproduce:* # Open the attached VFX # In the Blackboard, right click on the Output Category # Try to duplicate, dele... Read more
[Facebook Instant Games] Build Profiles window's bottom buttons are over...
*Steps to reproduce:* # Create new Unity project # Make sure Web Build Support module is installed via Unity Hub # Open Build ... Read more
Warning about an obsolete feature appears when Image Type is set to Tiled
How to reproduce: 1. Open the “TestWarning“ project 2. Open the “SampleScene” 3. Click on the “Test” GameObject in the Hierarchy ... Read more
Null key present in Keyboard.current.allKeys when iterating through the ...
How to reproduce: 1. Open the “IN-99819_NullKeyboardKey“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Exit Play Mode ... Read more
"Assertion failed on expression" errors appear when selecting specific T...
How to reproduce: 1. Open the attached “IN-99613” project 2. In the Project window navigate to the “Pallettes” folder (Assets/Art/... Read more
“CommandBuffer: built-in render texture type 3 not found while executing...
Reproduction steps: 1. Create a new “3D URP” or “2D URP” project 2. Observe the Console window Expected result: No warnings are dis... Read more
Player build logs a "material with shader doesn't have a '_MainTex' prop...
Reproduction steps: 1. Open the attached "IN-97465" project 2. Open the “MainScene” Scene 3. In the Hierarchy window expand the “===... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
- SpriteShapeController.OnWillRenderObject() is ~20 ms when using SpriteShapeController.BakeMesh() and never updating the spline
- Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In the Hierarchy window in Prefab Mode, if 5 or more Inspector windows are open
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format