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0
votes
Fixed

UnityWebRequest POST with empty body results in Error

Networking

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Nov 16, 2016

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Version/s: 5.3.6p7

Steps to reproduce: 1. Open User's attached project 2. Press Play Result: calling UnityWebRequest.Post() method results wit Error i... Read more

1
votes
Not Reproducible

[VR] Single pass deferred rendering with multiple cameras in scene rende...

XR SDK

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Nov 16, 2016

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Version/s: 5.5.0f1

If you set the rendering to single pass deferred rendering the image is upside down. This happens with OpenVR and Rift. 1) Create ... Read more

0
votes
Won't Fix

[VR Image Effects] Twirl effect is misaligned between eyes

VR

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Nov 16, 2016

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Version/s: 5.5.0f1

The twirl (and vortex) image effects are misaligned between the eyes. This causes some double vision when this effect is turned on.... Read more

0
votes
Fixed

UI Flickering

uGUI

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Nov 16, 2016

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Version/s: 5.4.1p4

Reproduction project: 1. Open User's project 2. Deploy To device (Debugging mode enabled) 3. Play Game until UI starts flickering E... Read more

5
votes
Duplicate

[IL2CPP Memory Profiler] Snapshots not taken with Unity newer than 5.4.0p2

Profiling

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Nov 16, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Build for IL2CPP compatible device (Android) 3. Attach profiler to device 4. Go to W... Read more

0
votes
Fixed

[Terrain] Editor crashes when deleting speed tree asset files from proje...

Terrain

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Nov 16, 2016

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Version/s: 5.5.0f1, 2017.2.0f3

Steps to Repo: 1. Hierarchy > Right-click > 3D Object > Terrain 2. Terrain Component > Paint Trees > Edit Trees > Add Tree 3. Delete... Read more

8
votes
By Design

Occlusion Culling doesn't work for additively loaded scene if original s...

Camera

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Nov 16, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project 2. Open scene "Winterlandscape/main_scene" 3. Notice that it has OC baked 4. Open up "... Read more

0
votes
Fixed

Collab fails to update Audio Clip references in prefab

Collab

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Nov 16, 2016

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Version/s: 5.5.0b11

To reproduce: 1. Open attached project 2. Push project to collab 3. Download and open project from collab in the other computer 4. O... Read more

0
votes
Postponed

[OSX][IntelHD] Firefox performance greatly reduced with WebGL 2.0

WebGL

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Nov 16, 2016

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Version/s: 5.5.0f1

-e: when running WebGL 2.0 content on OSX with and IntelHD gfx firefox is really slow -repro: --create new project --import standar... Read more

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