Search Issue Tracker
By Design
Votes
8
Found in
5.5.0b11
Issue ID
851790
Regression
No
Occlusion Culling doesn't work for additively loaded scene if original scene doesn't have OC baked
Steps to reproduce:
1. Open attached project
2. Open scene "Winterlandscape/main_scene"
3. Notice that it has OC baked
4. Open up "LoaderScene" scene and run it
5. Once "main_scene" is loaded select "Main Camera" from it and notice that Occlusion Culling cannot be visualized - occluded objects are still rendered
Workaround:
1) with Loader scene open, right click main_scene and select "Open scene additively". (or vice-versa)
2) Bake occlusion with both scenes open.
Reproduced with: 5.5.0b11, 5.5.0f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Brush Size in the Inspector window does not update when the Brush Size in Scene View is changed
- "ArgumentOutOfRangeException" errors are thrown every time a keyboard key is pressed when renaming a component in UI Builder with a symbol and changing the name after label attribute warning
- Values in "Rect Transform" component are only partially updated when changing values in Prefab Mode
- Same Asset Type Focused Inspectors do not repaint when menus are manipulated
- Bool or Trigger Parameters can be selected via right clicking to the right of a Parameter control in the Animator Window
Add comment