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0
votes
Fixed

Output Mesh uses particle motion vectors even when it is not moving and ...

Visual Effects

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Feb 08, 2021

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Version/s: 2020.2.2f1

Repro steps: 1. Import the attached project and open the repro scene 2. Enter play mode 3. Observe that both the particles and the c... Read more

0
votes
By Design

OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...

Physics

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Oct 12, 2020

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Version/s: 2018.4, 2019.3.4f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open tester-attached project (UI_TriggerState.zip) 2. Open the DoorTest scene 3. Enter Play Mode 4. Press Space... Read more

1
votes
Duplicate

Input.GetAxisRaw doesn't always return to 0 when key is released

MacOS

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Jan 28, 2021

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Version/s: 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the "Main Camera" GameObject 3. Enter the Pla... Read more

0
votes
By Design

[InputSystem] Could not assign InputActionReference value programmatically

Package: Input System

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Jan 16, 2021

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Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the attached project "1306769.zip" 2. Load the "ButtonRemapScreen" scene 3. In the Menu bar click on 'Test... Read more

0
votes
Won't Fix

[iOS 14] EXC_BAD_ACCESS crash from com.apple.arkit.ardisplaylink

iOS

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Nov 28, 2020

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Version/s: 2018.4, 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

Steps to reproduce: 1. Download and open the attached "ARKitTest" project 2. Build and deploy the project to iOS Reproduced with:20... Read more

0
votes
Fixed

il2cpp does not compile null coalescing operator properly for bool

IL2CPP

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Feb 05, 2021

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Version/s: 2020.2, 2020.2.2f1

Reproduction steps: 1. Open attached project "NullFail.zip" and scene "TestScene" 2. Build and Run 3. In Build, press on the "Test i... Read more

0
votes
Won't Fix

[AssetBundles] [Shaders] Terrains loaded from Assetbundles does not rend...

Asset Bundles

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Feb 06, 2021

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Version/s: 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "hdrp_terrain8layers.zip" and scene "SampleScene" 2. Run and Build 3. In Build, observe... Read more

0
votes
Won't Fix

[XR] [Post-Processing] Motion Blur effect renders screen in to 4 viewpor...

Package: PostProcessing

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Oct 21, 2020

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Version/s: 2018.4, 2019.4.12f1

Reproduction steps: 1. Open the attached project ("1286514C.zip") 2. Open the "SampleScene" scene 3. Enter the Play mode Expected r... Read more

0
votes
Fixed

[Lighting Explorer] Static emissives tab should show material without "S...

Progressive Lightmapper

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Feb 08, 2021

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Version/s: 2021.1.0a7

Steps 1. create a new URP template project 2a. In project tab, right click > create > Material 2b. In inspector, enable emission che... Read more

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