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Allocation errors are thrown when an Asset Bundle class script is changed
How to reproduce:1. Open the “UnityTestBes_External“ project2. Open the “StartupScene“3. Enter Play mode and wait for the Scene to c... Read more
Particles are not adhering to the Mesh shape selected when being spawned...
Reproduction steps:1. Open the attached “IN-52257_SubEmitterMeshShapeParticleBug.zip” project2. Open the “SampleScene”3. In Hierarch... Read more
Blackboard in the Shader Graph does not scroll horizontally when the "Sh...
Reproduction steps:1. Open the attached "repro_IN-52095.zip" project2. Open the "Bacteria.shadersubgraph" Shader Graph ("Assets >... Read more
The Component is not rendered when 'hideFlags' is used in CustomEditor O...
How to reproduce:1. Open the attached project "CustomEditorTest.zip"2. Create an Empty GameObject in the Hierarchy window3. Add Comp... Read more
Custom Physics Shape isn't applied to sprite when using the Aseprite Imp...
How to reproduce:1. Open the attached “Bug Report.zip“ project2. Open the “BugScene“ Scene3. Open the Scene view4. Select the “tree_... Read more
Tree 3D Object is not visible in a build when using a 3D (URP) Template
How to reproduce:1. Create a 3D (URP) project2. Right-click in Hierarchy and select 3D Object > Tree3. Go to Build Settings4. Bui... Read more
The Prefab Scale values are set to zero when the Prefab with a nested ca...
How to reproduce:1. Open the “IN-52631_repro.zip“ project2. Open the “TestScene“3. In the Hierarchy select the RootCanvas->Owning... Read more
Geometries disappear when entering Play Mode
Reproduction steps:1. Open the attached "repro_IN-52093.zip" project2. Open the "CornellBox" Scene3. Enter the Play Mode Expected re... Read more
Sprites in the Sprite Library are not changed when the preview thumbnail...
How to reproduce:1. Open the attached project "SpriteLibraryBlendTree.zip"2. Open Assets/SpritesLibraries/CarTeamGreen.spriteLib3. S... Read more
Error NullReferenceException: Object reference not set to an instance of...
How to reproduce:1. Open any project with UI Builder installed2. In Project Browser create a UI Document Asset3. Open it in UI Build... Read more
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