Search Issue Tracker
New Input System's Mouse events get stuck on the first clicked UI Toolki...
How to reproduce it: 1. Open the user's attached project "TextFieldSelection.zip" 2. Load "SampleScene" 3. Enter Play mode 4. In the... Read more
Terrain's height is being changed to the hole's height and set back to 0...
How to reproduce: 1. Open the user's attached "TerrainBug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Observe... Read more
"In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager....
How to reproduce: 1. Open user-submitted project 2. Open the ReproScene 3. Enter Play Mode Expected result: no errors are thrown Ac... Read more
[Mac] [Search] Editor crashed on replacing an existing .asset file multi...
In the Search window, when the Animation Search Query created then On replacing existing 'animation. asset' file multiple times caus... Read more
Calling ComputeBuffer.SetData with ComputeBufferMode.Dynamic does not be...
How to reproduce: 1. Open the attached project 2. Make sure the Graphics API is set to Direct3D11 3. Click play Expected result: Th... Read more
Crash starting Unity when using NordVPN
Reproduction steps: 1. Connect to NordVPN 2. Create a new project 3. If the External Script Editor is not set to Visual Studio 2019 ... Read more
Flickering vertical scroll bar appears in the chart view when resizing t...
How to reproduce: 1. Create a new Unity project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Select three or less p... Read more
[Apple M1] Crash on MTLGetEnvCase<MTLErrorModeType> on startup when 'm_A...
How to reproduce: 1. Open the attached project (reproduction.zip) Reproducible with: 2019.3.0a10, 2019.4.20f1, 2020.1.17f1, 2020.2.... Read more
[IL2CPP] Nullable variables become null in a generic method in IL2CPP bu...
How to reproduce: 1. Open the "SampleScene" scene in the attached "TestIl2CPP.zip" 2. Make sure IL2CPP BackEnd is selected 3. Build ... Read more
[DX12/Vulkan] Compute shader (Sort): Property (deadElementCount) at kern...
Repro steps: 1. Open an HDRP/VFX-enabled project 2. Set the project's Graphics API to DX12 or Vulkan. 3. Import the attached package... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map