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Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Add 2x Capsule Collider 2D to that GameObject 4. Change on... Read more
[Shadergraph] Undoing an inline input entry to a node while an edge is p...
Reproduces in Master going back to 10.2.2 Doesn't repro in 9.0.0-preview.73 Repro steps: 1. Create a Universal Lit shadergraph 2. P... Read more
[UIR] R32G32B32A32_SFloat Not Supported on OpenGL ES 3.0 and 3.1
With OpenGL ES 3.0 and 3.1, when the device supportes texture sampling from the vertex shader, we store the shader info data in a RG... Read more
[UWP] [WMR] OnGUI UI Elements break on HMD
How to reproduce: 1. Open the attached "Test WMR GUI.zip" project 2. Plug-in Acer HMD device 2. Switch and Build to UWP 3. Open Visu... Read more
UIElementsEditorUtility exception causes an infinite layout error loop
Reproduction steps: 1. Open any Project Expected result: The Project opens, if Layout fails to load, pressing "Load Default Layout"... Read more
[XR][URP] RenderObjects RenderFeature does not render objects when Event...
Reproduction steps: 1. Open the attached "render_objects_bug.zip" project 2. Load the "SampleScene" 3. Note that the "Drywall Panel... Read more
Assembly Definition and Assembly Definition Reference asset inspectors a...
Steps to reproduce: 1. Create/Open any project 2. Create and select an Assembly Definition or Assembly Definition Reference file 3.... Read more
[Editor] Script modification during playmode will garble Editor UI when ...
How to reproduce: 1. Open the example scene in the attached "InputSystem_Warriors_Project.zip" project 2. Enter PlayMode 3. Edit any... Read more
Scene view Grid outlines become wide and blocky when a Game Object is se...
Reproduction steps: 1. Open the attached project "GridLines" 2. Open scene "SampleScene" 3. In the Scene window, make sure Shading M... Read more
Grid Painting/Flip shortcuts conflict with the Grid/Nudge Grid shortcuts
How to reproduce: 1. Open the attached '1309850.zip' project 2. Open 'SampleScene' 3. Open Window > 2D > Tile Palette 4. In the Tile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map