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Can not send network message. Receiver can not keep up with the amount o...
Steps to reproduce: 1. Open user attached project 2. Build and Run the project with Development Build and Autoconnect Profiler check... Read more
Assertion failed when switching to linear mode
Steps to reproduce : - create a new project - go to Build Settings - change from Gamma to Linear mode and notice the error Asserti... Read more
Unity crashes at ValidateAndUpdateTileAssetDirty after building Asset Bu...
To reproduce: 1. Open project attached by QA 2. Uncheck AssetBundles->Simulate Mode 3. Click AssetBundles->Build AssetBundles 4. Pl... Read more
[Timeline] ExposedReference class cannot have references to scene object...
Reproduction steps: 1. Open the "Test" scene from the attached project "ExposedReferenceTest.zip"; 2. Select "Director" game object ... Read more
[Tilemap] Grid component doesn't render when the values in CellSize/Cell...
Description: Grid component doesn't render when the values in CellSize/CellGap are changed Steps to Reproduce: 1. Create a New Pro... Read more
[Mac] 16:9 resolutions not appearing in either the Windowed or Fullscree...
Steps to reproduce: 1. Force 16:9 Aspect Ratio under Player Settings->Supported Aspect Ratios 2. Build Project for Standalone - Mac ... Read more
[Android] Fatal signal 11 (SIGSEGV), code 1 crash on Nvidia Shield table...
To reproduce: 1. Download and open attached "repro976402.zip" project. 2. Build and run on Nvidia Shield tablet. 3. When applicatio... Read more
Compute shader with volume texture fails to dispatch
Reproduction steps: 1. Download project "ComputeTest2.zip" and open in Unity 2. Open scene ComputeTest 3. Enter Play mode (notice th... Read more
[SceneView] SceneView picking is inconsistent and does not allow clickth...
Steps to reproduce: 1. Open user attached project 2. Open sceneview_picking_with_prefabs 3. Select the child "only_water_pickable_00... Read more
[Vuforia] World Center Mode - CAMERA ignores AR camera's rotation when ...
This makes it impossible to set the scene in such way, that ImageTarget would be projected on X-Z axis with the camera above with t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list